George Level 1 of the Dungeon (0, 0, D:1) a +0 flail (1, 18, D:1) a +0 whip (5, 23, D:1) 16 poisoned needles (10, 20, D:1) an uncursed ring of wizardry (15, -9, D:1) a +0 club (31, 10, D:1) a +0 mace (34, 25, D:1) a +0 short sword (41, -3, D:1) a +0 club (47, 19, D:1) 3 needles of frenzy (50, -13, D:1) a +0 ring mail (50, 18, D:1) a stone (52, 18, D:1) a stone (64, 35, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) 15 stones (10, 25, D:2) a +0 dagger (34, 49, D:2) a +0 mace (36, 6, D:2) a +2 buckler (39, 32, D:2) a stone (39, 35, D:2) a +0 whip a stone (40, 32, D:2) a stone (41, 56, D:2) a +0 robe (51, 44, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 poisoned needles (10, 3, D:3) a +0 short sword (11, 3, D:3) a potion of degeneration (15, -46, D:3) a rat corpse (skeletalised by now) (17, -5, D:3) a +0 club (23, -16, D:3) a +0 ring mail (23, -11, D:3) a jackal corpse (skeletalised by now) (24, -37, D:3) a +0 dagger (39, -31, D:3) a poisoned needle (39, -29, D:3) a poisoned needle (40, -34, D:3) a +0 blowgun a +0 whip a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (1, -1, D:5) a +0 plate armour (5, -7, D:5) a +0 rapier (12, -11, D:5) an uncursed staff of fire (28, -15, D:5) 22 arrows the Ecumenical Temple