George Level 1 of the Dungeon (2, -38, D:1) 14 poisoned needles (2, -35, D:1) a +0 short sword (2, -16, D:1) a +0 leather armour (3, 3, D:1) a +0 robe (4, -43, D:1) a +0 short sword (4, -40, D:1) a stone (4, -39, D:1) a stone (5, -35, D:1) a stone (6, -36, D:1) a stone (8, -38, D:1) 2 stones (8, -37, D:1) a stone (12, -24, D:1) a +0 club (30, -16, D:1) a +0 short sword (35, -12, D:1) a +0 club (47, -7, D:1) a +0 club (49, 5, D:1) 18 arrows (53, -7, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a cursed -1 mace (10, -10, D:2) a +0 dagger (11, -10, D:2) a cursed +0 club (14, -10, D:2) a +0 club (14, -9, D:2) a +0 quarterstaff (15, -10, D:2) a +0 ring mail (22, -27, D:2) a +0 hunting sling (32, -17, D:2) a +0 ring mail (33, -15, D:2) a +0 whip (38, -26, D:2) a +0 helmet (39, -19, D:2) a +0 scythe a +0 robe (48, -17, D:2) 10 sling bullets (49, -27, D:2) a +0 club (52, -38, D:2) 20 stones (56, -31, D:2) a +0 dagger Level 3 of the Dungeon (15, -24, D:3) a stone (16, -24, D:3) a +0 club a +0 club (17, -24, D:3) a +0 dagger a +0 hunting sling 13 stones (19, 5, D:3) a +0 scale mail (20, -2, D:3) a +0 club (29, 19, D:3) 29 stones (35, -24, D:3) a +0 short sword (35, -23, D:3) a +0 short sword 2 stones (49, -22, D:3) a frilled lizard corpse (skeletalised by now)