George Level 1 of the Dungeon (0, 0, D:1) a +0 spear a cursed -1 club (1, -1, D:1) a +0 halberd (9, -10, D:1) a +0 dagger (13, 26, D:1) a +0 ring mail (16, 10, D:1) 27 stones (18, -6, D:1) a +0 dagger (31, 18, D:1) 16 stones (36, -8, D:1) a +0 dagger (37, -8, D:1) a +0 club (41, 3, D:1) a +0 club a +0 club (48, 12, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (12, 15, D:2) a +0 flail (15, 24, D:2) a +0 spear (17, 24, D:2) a +0 flail (18, 21, D:2) a +0 club (23, 1, D:2) a +0 leather armour (28, 13, D:2) a cursed +0 hunting sling a +0 dagger 12 stones (28, 15, D:2) a stone (28, 16, D:2) a stone (28, 17, D:2) a stone (32, 24, D:2) a +0 whip a +0 club (43, 25, D:2) an uncursed amulet of the gourmand (43, 26, D:2) a +0 spear Level 3 of the Dungeon (14, -10, D:3) a stone (14, -8, D:3) a stone (14, -7, D:3) a stone (14, -5, D:3) a +0 club (15, -11, D:3) a stone (16, 4, D:3) 18 bolts (19, -5, D:3) a +0 leather armour (22, -33, D:3) 21 stones (22, -7, D:3) a +0 club (23, -8, D:3) 2 curare-tipped needles a +0 blowgun a +0 short sword (24, -7, D:3) 2 stones (24, -6, D:3) 3 stones (25, -7, D:3) a stone (27, -7, D:3) a stone (36, 15, D:3) 7 stones (48, -17, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, -27, D:4) a +0 shortbow 17 arrows (6, 8, D:4) a +0 flail (9, -10, D:4) a +0 ring mail (11, -19, D:4) an uncursed staff of earth (19, 5, D:4) 11 stones (25, -17, D:4) a scroll of random uselessness (43, -21, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +3 hand axe (3, 18, D:5) 2 tomahawks (4, 18, D:5) a +0 whip (5, 13, D:5) a tomahawk (5, 14, D:5) a tomahawk (5, 15, D:5) a +0 chain mail a +0 dagger (6, 14, D:5) a cursed +0 ring mail a +0 dagger (18, -2, D:5) 19 arrows (18, 24, D:5) 13 bolts (29, 18, D:5) a +0 hand axe (34, 3, D:5) 7 stones (37, 21, D:5) 21 stones (47, 18, D:5) a +0 giant club (47, 21, D:5) a +0 dagger (52, 1, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Lagg's Antique Weapon Shoppe a +3 shortbow (640 gold) a +0 flail (112 gold) a +0 long sword (112 gold) a +0 hunting sling (48 gold) a +0 short sword of holy wrath (236 gold) a +4 blowgun (784 gold) a +0 great sword (208 gold) a +0 falchion (96 gold) a +0 broad axe of flaming (294 gold) a +0 club (32 gold) a +3 flail of crushing (710 gold) (0, 0, D:6) a +0 shortbow 11 arrows (2, 0, D:6) an arrow (3, -1, D:6) an arrow (5, -2, D:6) an arrow (16, -6, D:6) a +2 dire flail of protection a +0 ring mail (17, -6, D:6) a +0 hand axe (18, -6, D:6) a cursed -3 flail a +0 leather armour a +0 club (20, -57, D:6) a +0 scythe a +2 robe (20, -14, D:6) a +0 short sword (21, -15, D:6) a cursed +0 club a +0 leather armour (21, -14, D:6) a +0 dagger a +0 robe (22, -15, D:6) a +0 scale mail a +0 halberd (32, -4, D:6) a +0 giant club (41, -27, D:6) a +0 trident (42, -47, D:6) a +0 whip (46, -41, D:6) 23 stones (48, -21, D:6) an arrow (49, -20, D:6) 2 arrows (50, -19, D:6) an arrow (53, -19, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon (2, 32, D:7) an uncursed ring of loudness a scroll of noise (3, 17, D:7) 12 stones (4, 33, D:7) 18 poisoned needles (5, 20, D:7) 22 arrows (6, 0, D:7) an uncursed amulet of rage (6, 7, D:7) 24 stones (6, 18, D:7) 13 stones (10, 17, D:7) a +0 helmet (12, 12, D:7) 5 stones (17, 23, D:7) a +0 club (17, 25, D:7) a +0 whip a +0 spear (18, 6, D:7) a +0 giant spiked club (18, 25, D:7) a +0 club (28, 21, D:7) an uncursed amulet of magic regeneration Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 9, D:8) a +0 robe (0, 31, D:8) 19 arrows (2, 39, D:8) a +2 pair of boots (8, 14, D:8) an uncursed ring of fire (9, 23, D:8) a +0 leather armour (10, 37, D:8) an uncursed staff of wizardry (12, 37, D:8) a +0 robe (19, 24, D:8) a +0 robe (21, -7, D:8) an arrow (22, -3, D:8) a +0 shortbow 8 arrows (25, 32, D:8) a +0 robe (40, -2, D:8) 14 arrows a +0 robe a +0 dagger a +0 robe a +1 shortbow of velocity a cursed +0 dagger (40, 0, D:8) an arrow (41, -3, D:8) an arrow (45, -2, D:8) a +0 robe a cursed +0 short sword (46, 38, D:8) a +0 rapier (47, 28, D:8) a +0 giant club a +0 giant club (53, 25, D:8) 29 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, -6, D:9) 10 stones (5, -39, D:9) 23 stones (7, -21, D:9) a +0 dagger (10, -25, D:9) a +0 giant club a +0 giant club (11, 5, D:9) a +0 dagger a +0 ring mail (12, -27, D:9) a +0 scale mail (15, -6, D:9) a +2 hand axe of freezing (28, -8, D:9) 23 stones (33, -35, D:9) a +0 giant club (33, 1, D:9) a +0 ring mail (34, -27, D:9) an arrow (36, -27, D:9) a +0 shortbow 9 arrows (37, -12, D:9) 25 stones (40, -24, D:9) a +0 robe (40, 2, D:9) a +0 short sword a +0 scale mail a +0 short sword a +0 chain mail (41, 2, D:9) a +0 whip a +0 leather armour (41, 4, D:9) a +0 dagger of venom (44, -30, D:9) a +0 blowgun (48, -39, D:9) a large rock (53, 1, D:9) a +0 scythe (54, -37, D:9) a large rock a +0 hand axe a +0 ring mail (54, -36, D:9) a +0 dagger a +0 robe a +1 dagger of venom (54, -35, D:9) a +0 flail (55, -3, D:9) a +0 scale mail (56, -7, D:9) a +0 long sword (62, 8, D:9) 15 arrows Level 10 of the Dungeon (1, -16, D:10) 26 sling bullets (3, -1, D:10) a +0 giant club a +0 giant club (5, -22, D:10) a +0 ring mail (6, -28, D:10) a curare-tipped needle (10, -28, D:10) a stone (11, -28, D:10) a stone a bolt (12, -28, D:10) a +0 blowgun a +0 hand axe (13, -29, D:10) a +1 antimagic short sword a stone a +0 dagger (13, -28, D:10) 19 bolts a +0 hand crossbow a +0 club (13, -27, D:10) a stone a cursed -2 giant spiked club (13, -11, D:10) the +3 leather armour of Naquh {rN+} It protects you from negative energy. (14, -29, D:10) a +0 chain mail (18, -29, D:10) a stone (19, -29, D:10) a +0 dire flail a +0 giant club (19, -28, D:10) a stone (22, -23, D:10) a +0 dagger (25, -10, D:10) a +0 short sword (27, -13, D:10) 15 stones (28, -32, D:10) 3 needles of frenzy (29, -13, D:10) an uncursed staff of air (29, 1, D:10) a +0 ring mail (30, -21, D:10) a +0 leather armour a +0 hand axe a +0 mace a +0 hand axe a +0 falchion a +0 chain mail a +0 short sword (34, -23, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe a +0 chain mail (0, 26, D:11) a +0 pair of gloves (2, 0, D:11) a +0 plate armour a +2 hand axe of draining (3, 1, D:11) a +0 giant spiked club (4, 0, D:11) a +0 mace (5, 1, D:11) 20 stones (9, -1, D:11) a +0 mace (10, 42, D:11) a +0 giant spiked club a +0 giant spiked club (13, -5, D:11) a +0 hand axe a +0 leather armour (15, -6, D:11) a +0 flail (16, 26, D:11) a +0 falchion a +0 ring mail (18, 26, D:11) a +0 club a +0 flail a +0 chain mail (18, 33, D:11) a +0 scale mail (19, 26, D:11) a +0 dagger (20, 26, D:11) a +2 dagger of protection a +0 leather armour a +0 dagger a +0 ring mail a +0 flail a +0 leather armour (23, 19, D:11) a +3 scimitar a +0 falchion of holy wrath (25, 9, D:11) 22 stones (25, 29, D:11) an uncursed amulet of guardian spirit (25, 36, D:11) 18 arrows (29, 31, D:11) the ring of Meotexiu {+Inv rPois rN++ MR+ Dex+4 Slay-2} [ring of poison resistance] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (34, 14, D:11) a +0 mace a +0 plate armour (35, 14, D:11) a +1 dagger of protection a +0 robe (36, 13, D:11) a +0 club a +0 chain mail (36, 14, D:11) a +0 dagger a +0 scale mail (37, 22, D:11) 11 poisoned needles (37, 23, D:11) 18 poisoned needles (50, 22, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (4, 13, D:12) a +0 chain mail (4, 14, D:12) a +0 giant spiked club (4, 16, D:12) a curare-tipped needle (6, 6, D:12) a +0 arbalest (8, 39, D:12) a cursed +0 spear (9, 39, D:12) a +0 flail a +0 scale mail a +0 trident (10, 10, D:12) a +0 blowgun 5 curare-tipped needles (10, 11, D:12) a +2 ring mail of magic resistance (19, 1, D:12) a +0 long sword (20, 28, D:12) a +0 ring mail (24, 38, D:12) a +0 giant club (26, 21, D:12) a +0 scimitar a +0 chain mail (30, 36, D:12) a +0 giant club (38, 44, D:12) a +2 hand axe of draining a +0 ring mail (42, 22, D:12) a stone (45, 19, D:12) 2 stones (45, 27, D:12) the cursed +0 hand axe of No Interval {flame, Int-5 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+6). It has a curse placed upon it. (47, 3, D:12) a +0 short sword a +0 plate armour a +0 hand axe a +0 leather armour (47, 4, D:12) a +1 dagger of speed a +0 short sword 3 stones (47, 15, D:12) an arrow (47, 18, D:12) a +0 short sword (47, 19, D:12) a +0 dagger a +0 shortbow 13 arrows (48, 4, D:12) a +0 short sword (48, 5, D:12) a +0 dagger (48, 6, D:12) a +0 short sword (48, 16, D:12) an arrow (48, 17, D:12) an arrow (48, 19, D:12) a +0 dagger a +0 shortbow 27 arrows (49, 6, D:12) a +0 scale mail a cursed -1 trident (49, 19, D:12) 16 arrows a +0 shortbow (50, 6, D:12) a +0 plate armour (50, 22, D:12) an arrow (50, 24, D:12) an arrow (51, 6, D:12) a +0 flail a +0 scale mail (55, 13, D:12) a +0 mace (56, 29, D:12) a +0 dagger a +0 plate armour a +0 hand axe (57, 15, D:12) a +0 dagger a +0 leather armour (57, 18, D:12) a +0 short sword a +0 leather armour (57, 27, D:12) a tomahawk (57, 28, D:12) a +0 dagger (57, 29, D:12) a +0 chain mail 4 tomahawks a +0 short sword (58, 17, D:12) a +0 dagger (58, 26, D:12) a +0 whip a +0 leather armour (58, 27, D:12) a +0 flail (59, 26, D:12) a +0 dagger a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (0, 27, Lair:1) a +0 robe (3, 55, Lair:1) 20 stones (18, 45, Lair:1) 19 stones (35, 24, Lair:1) 6 poisoned needles (41, 50, Lair:1) a +0 spear (45, 53, Lair:1) a +0 ring mail (54, -4, Lair:1) a +0 long sword (57, 42, Lair:1) a +0 leather armour (57, 53, Lair:1) 24 arrows (58, 20, Lair:1) a +0 leather armour (59, 26, Lair:1) a +0 rapier (62, 30, Lair:1) 2 scrolls of amnesia a scroll of vulnerability Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (4, -11, Lair:2) a +0 halberd (8, -18, Lair:2) a +0 quarterstaff (9, -19, Lair:2) 15 poisoned needles (10, 9, Lair:2) a +0 mace of protection (12, 4, Lair:2) a +0 chain mail (12, 13, Lair:2) 15 stones (13, 12, Lair:2) a black mamba corpse (skeletalised by now) (20, -22, Lair:2) 18 poisoned needles (24, -21, Lair:2) 29 stones (39, -13, Lair:2) an uncursed ring of fire (43, -18, Lair:2) 17 bolts (48, 11, Lair:2) 29 arrows (52, -32, Lair:2) 17 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a curare-tipped needle (0, 1, Lair:3) a curare-tipped needle (1, 2, Lair:3) a curare-tipped needle (2, 1, Lair:3) a +6 blowgun a +1 dagger of venom 6 curare-tipped needles (2, 2, Lair:3) a crocodile skeleton a tyrant leech corpse (5, 10, Lair:3) 23 bolts (6, 6, Lair:3) a +0 chain mail (7, 5, Lair:3) a curare-tipped needle (16, 32, Lair:3) a death yak corpse a death yak corpse (17, 32, Lair:3) a death yak corpse (18, 31, Lair:3) a wyvern corpse (25, 17, Lair:3) a scroll of amnesia (32, 10, Lair:3) a yak corpse (33, 17, Lair:3) a +0 hand crossbow (34, 10, Lair:3) a yak corpse (38, 8, Lair:3) a scroll of remove curse (38, 11, Lair:3) a potion of curing