George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 25, D:1) 5 stones (20, 19, D:1) a +0 dagger 4 stones (20, 20, D:1) a +0 dagger (21, 7, D:1) a +0 short sword a +0 club (21, 21, D:1) a stone (26, -3, D:1) 24 bolts (29, -8, D:1) a +0 whip (30, -8, D:1) a stone (31, -8, D:1) a stone (32, -8, D:1) a stone (34, 20, D:1) a +0 ring mail (35, 0, D:1) 21 stones (38, 25, D:1) a +0 scale mail (50, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (2, -1, D:2) a +0 club (4, -1, D:2) a +0 club (15, 17, D:2) a +0 club (16, -11, D:2) a +0 club (16, 16, D:2) a +0 club (17, 15, D:2) 29 sling bullets (19, -21, D:2) 13 poisoned needles (23, 13, D:2) a +0 club (30, -20, D:2) a +0 dagger (30, -19, D:2) a stone (30, -18, D:2) a stone (30, -17, D:2) a stone (30, -13, D:2) a +0 club (31, -20, D:2) a +0 hunting sling 20 stones (31, -13, D:2) 22 sling bullets (32, -22, D:2) 21 stones (36, -23, D:2) a +0 club (38, 18, D:2) a +0 club (39, -15, D:2) a +0 scale mail (40, 19, D:2) a +0 spear (51, -9, D:2) a +0 club (55, 5, D:2) a +0 club Level 3 of the Dungeon (0, 7, D:3) a +0 falchion (9, -4, D:3) 22 stones (10, 2, D:3) an uncursed ring of see invisible (11, -8, D:3) a +0 dagger (18, -30, D:3) a +0 club (33, -25, D:3) 9 poisoned needles (37, -34, D:3) a +0 club (38, -31, D:3) a stone (39, -30, D:3) a stone (44, -39, D:3) a +0 short sword (51, -20, D:3) a +1 whip of electrocution 20 stones (52, -20, D:3) a +0 club a cursed -3 dagger a +0 robe a +0 club (53, -39, D:3) a +0 hunting sling 9 stones (53, -31, D:3) a stone (53, -20, D:3) a stone (54, -41, D:3) a +0 hunting sling 29 stones (55, -41, D:3) a +0 hunting sling 3 stones (58, -30, D:3) a +0 hand axe (59, -43, D:3) 8 arrows (60, -37, D:3) a +0 club (62, -47, D:3) a +2 dagger of protection (62, -43, D:3) a +0 dagger a +0 hunting sling 15 stones a +0 dagger a +0 club (63, -45, D:3) a +0 club a cursed -2 club a +0 club (63, -44, D:3) a +0 club (63, -43, D:3) a +0 animal skin a +0 helmet Level 4 of the Dungeon [Shop] Icvir's Antique Weapon Shoppe a +4 whip (637 gold) a +0 club (26 gold) the +12 spear of Roagem {pierce, rN+ MR+ Int-2} (2004 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. a +4 morningstar of draining (759 gold) a +0 war axe (91 gold) a +0 blowgun (65 gold) the cursed +1 broad axe of Checks and Balances {flame, rF+ Dex+4} (821 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. a +2 mace of draining (452 gold) a +0 falchion (78 gold) a +0 trident (91 gold) a +0 hand axe (78 gold) a +0 battleaxe (169 gold) [Shop] Xafamp's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) a potion of brilliance (40 gold) 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of magic (80 gold) a potion of haste (100 gold) a potion of agility (40 gold) a potion of mutation (80 gold) a potion of invisibility (80 gold) a potion of curing (30 gold) a potion of lignification (30 gold) (0, 0, D:4) a +0 rapier (4, -1, D:4) a wand of flame (23) (11, -15, D:4) a +0 ring mail (12, -1, D:4) a scroll of enchant weapon (14, -14, D:4) a +0 hand axe (14, -1, D:4) 21 gold pieces (15, -14, D:4) a +0 leather armour of cold resistance a +0 falchion a +0 ring mail (15, -2, D:4) 10 gold pieces (15, 0, D:4) 13 gold pieces (17, 4, D:4) a +0 ring mail (18, -19, D:4) a +0 club (24, 12, D:4) a +0 club (24, 13, D:4) a +0 halberd of venom (25, 13, D:4) a +0 spear (28, 12, D:4) a cursed -2 club a +0 robe (42, -32, D:4) a +0 scale mail (47, -37, D:4) a cursed -3 hand axe Level 5 of the Dungeon (0, 0, D:5) 4 javelins (16, -9, D:5) a +4 quarterstaff of chaos (18, -8, D:5) a +0 mace (19, -35, D:5) a -2 long sword (28, -29, D:5) a +2 scythe of venom a +2 robe of cold resistance (38, -14, D:5) 3 scrolls of amnesia (41, -33, D:5) a +0 robe a +0 dagger (42, -33, D:5) a +0 morningstar (42, -32, D:5) a +0 club (53, -10, D:5) 19 stones (59, -33, D:5) a cursed -2 dagger (62, 0, D:5) a +0 chain mail (64, -32, D:5) 17 stones (65, -7, D:5) a +0 club (66, 8, D:5) a +0 hand axe (72, -36, D:5) a +0 naga barding Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) an uncursed amulet of inaccuracy (2, -1, D:6) an uncursed staff of earth (4, 31, D:6) a +0 club a +0 leather armour a +2 spear of freezing (5, 31, D:6) a +0 flail a +0 club a +0 spear (8, 17, D:6) a +2 leather armour of fire resistance (10, 14, D:6) a +3 leather armour (14, -6, D:6) 9 poisoned needles (14, 13, D:6) 25 sling bullets (19, 26, D:6) 13 sling bullets (24, 29, D:6) 26 bolts (25, 11, D:6) a +0 shortbow 21 arrows (30, 8, D:6) 17 stones (37, -5, D:6) 14 poisoned needles (39, 14, D:6) a +0 rapier (41, 15, D:6) 14 stones (42, 9, D:6) a +0 robe a +4 dagger of freezing (43, 9, D:6) a +0 ring mail a +0 short sword of holy wrath Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve (Shop contents are unknown) (2, 7, D:7) a +0 spear (2, 8, D:7) a +0 spear a goblin corpse (skeletalised by now) (3, 9, D:7) a +0 spear (4, 7, D:7) a +0 spear (unseen) (9, 3, D:7) a howler monkey corpse (skeletalised by now) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 war axe a +0 halberd (0, 1, Bailey) a +0 hand axe (0, 2, Bailey) a +0 halberd a +0 trident an orc skeleton (1, -1, Bailey) a +0 halberd an orc skeleton (1, 0, Bailey) a cursed +0 halberd a +0 ring mail (1, 1, Bailey) a +0 halberd a +0 chain mail an orc skeleton (1, 2, Bailey) a +0 spear a +0 scale mail (2, 0, Bailey) a +0 spear a +0 ring mail (2, 1, Bailey) a +0 spear a +0 ring mail (6, 2, Bailey) a +0 trident a +0 plate armour a +0 halberd (6, 3, Bailey) a +0 hand axe (unseen) (7, 2, Bailey) a +0 spear (unseen) (8, 2, Bailey) a +0 halberd (unseen) (12, 2, Bailey) a +0 spear (still there?) a +0 war axe (still there?) an orc corpse (still there?) (13, 1, Bailey) a +3 halberd (unseen) (13, 2, Bailey) a +0 spear (13, 3, Bailey) a +0 trident (unseen)