George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 1, D:1) a +0 club (16, -1, D:1) a +0 robe (16, 39, D:1) a bat corpse (skeletalised by now) (18, 13, D:1) a +0 ring mail (19, 42, D:1) a +0 club (27, 41, D:1) a leopard gecko corpse (skeletalised by now) (31, 42, D:1) a bat corpse (skeletalised by now) (36, 1, D:1) a +0 short sword (39, 45, D:1) a +0 dagger (40, 46, D:1) 12 poisoned needles (41, 42, D:1) 21 stones (42, 13, D:1) a +0 club (43, 31, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (43, 33, D:1) a stone (44, 34, D:1) a stone (47, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 42, D:1) a +0 hand axe (48, 31, D:1) 11 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 18 stones (17, 18, D:2) 27 arrows (19, 19, D:2) a +0 whip a goblin corpse (20, 36, D:2) a +0 ring mail