George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 36, D:1) a +0 club (32, 44, D:1) a +0 dagger (39, -9, D:1) a +0 robe (42, 6, D:1) a +0 hunting sling (45, 36, D:1) a +0 hunting sling (51, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 arrows (6, 13, D:2) a +0 club (16, -6, D:2) a +0 club a +0 club a hobgoblin corpse (18, -7, D:2) a +0 dagger (20, -7, D:2) a goblin skeleton (21, -2, D:2) a bat skeleton (26, -2, D:2) a +0 falchion (29, -27, D:2) a ball python corpse (skeletalised by now) (29, -25, D:2) a +0 club (35, 4, D:2) a +0 whip (46, -35, D:2) 20 stones (51, -17, D:2) a +0 short sword (54, -17, D:2) a stone (57, -16, D:2) 2 stones (58, -41, D:2) a +0 club (59, -32, D:2) 24 poisoned needles