George Level 1 of the Dungeon (3, 6, D:1) a +0 robe (13, -15, D:1) a +0 chain mail (15, 1, D:1) a stone (16, 6, D:1) a +0 short sword (17, 3, D:1) a stone (17, 4, D:1) a stone (18, 2, D:1) a stone (19, 0, D:1) 2 stones (19, 1, D:1) a +0 short sword a stone (20, -23, D:1) a cursed -2 hunting sling (21, -2, D:1) a stone (21, -1, D:1) a stone (24, 10, D:1) a +0 hunting sling (25, 18, D:1) a +0 chain mail (35, 11, D:1) a +0 ring mail (44, -11, D:1) a +0 club (47, -19, D:1) a +0 club (47, -1, D:1) a +0 robe (48, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 arrows (17, 9, D:2) 25 arrows (22, 8, D:2) a +0 scythe of slicing a +0 robe (31, 10, D:2) a stone (32, 10, D:2) a stone (36, 11, D:2) a +0 whip (39, -3, D:2) 23 arrows (42, -14, D:2) a +0 dagger a +0 robe (43, 24, D:2) a +0 robe (46, 29, D:2) a +0 leather armour (49, 24, D:2) a +0 scale mail (51, -1, D:2) a cursed -3 dagger (51, 16, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) a scroll of fog (0, 7, D:3) a frilled lizard corpse (1, -1, D:3) a cursed -3 club (unseen) (3, 16, D:3) 12 arrows (4, 31, D:3) 20 stones (5, -2, D:3) a +0 rapier (12, 14, D:3) a quokka corpse (13, 14, D:3) a +0 club