Dungeon Crawl Stone Soup version 0.22-a0-414-gacd343e (webtiles) character file. 36 George the Charmwright (level 3, -4/31 HPs) Began as a Gnoll Skald on May 13, 2018. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (884 turns). George the Charmwright (Gnoll Skald) Turns: 884, Time: 00:01:57 Health: -4/31 AC: 3 Str: 13 XL: 3 Next: 37% Magic: 7/9 EV: 14 Int: 16 God: Gold: 80 SH: 0 Dex: 16 Spells: 11/12 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 leather armour rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... o - amulet "Yseih" {Gourm rPois Dex+2} HPRegen 0.10/turn r - ring of resist corrosion MPRegen 0.11/turn (no ring) @: infused A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) g - a +1 short sword of holy wrath Armour b - a +0 leather armour (worn) Jewellery o - the amulet "Yseih" (around neck) {Gourm rPois Dex+2} (You found it on level 1 of the Dungeon) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+2). It protects you from poison. r - a ring of resist corrosion (left hand) Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} i - 2 scrolls of enchant weapon {unknown} j - 3 scrolls of remove curse {unknown} m - a scroll of immolation {unknown} n - a scroll of magic mapping {unknown} p - a scroll of noise {unknown} q - a scroll of enchant armour {unknown} Potions f - a potion of heal wounds {unknown} h - a potion of flight {unknown} k - a potion of mutation {unknown} l - 2 potions of curing {unknown} Comestibles d - a ration Skills: + Level 4.5 Fighting + Level 0.7 Short Blades + Level 4.5 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 2.6 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 5.4 Charms + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 17% 3 ###.... Shroud of Golubria Chrm/Tloc ##........ 9% 2 #...... Song of Slaying Chrm ###..... 3% 2 #...... Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History No target in view! A gnoll comes into view. It is wielding a halberd. The gnoll shouts! You hear a shout! x2 Found 13 gold pieces. You hear a shout! The gnoll hits you from afar with a halberd! A gnoll comes into view. It is wielding a halberd. You see here a goblin corpse. There is an open door here. Casting: Infusion (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The gnoll completely misses you. The gnoll closely misses you. You closely miss the gnoll. The gnoll hits you with a halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a halberd! You die... ...$. ...#####+#.# # #..# .. #...# #.#..#+##### ######..### #..........# #.........# #......g...# #.####..#.# ...........# #.# #..#.# #..........# #.#####.#.# #..........######......>#.# ..........†'..gg@########.# ##.....)...#####.# .# ...........# #.# .# ############ #.# #.# #.# #.# #.. ∆ You could see 2 gnolls. Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 leopard geckos (D:1) 3 giant cockroaches (D:1) 3 goblins 3 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | George the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 93 | D:1 | Reached XP level 2. HP: 19/26 MP: 7/7 359 | D:1 | Reached XP level 3. HP: 27/31 MP: 9/9 392 | D:1 | Reached skill level 5 in Spellcasting 487 | D:1 | Got a vibrating iron amulet 488 | D:1 | Identified the amulet "Yseih" {Gourm rPois Dex+2} (You found it on level 1 of the Dungeon) 884 | D:2 | Slain by a gnoll Vault maps used: D:1: saegor_arrival_under_anarchy, serial_glass, glass_columns_c, glass_columns_b, minivault_5, hex_tiny D:2: tso_metal_star Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Fighting | | 4.5 Short Blades | | 0.7 Long Blades | | 4.5 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 2.6 Dodging | | 4.5 Stealth | | 0.7 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Charms | | 5.4 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Falchion || 77 Bite || 7 Cast: Infusion || 1 Armor: Leather armour || 14 Dodge: Dodged || 57 Rpst.: Falchion || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 52 | 0.0 | 0 | 26 | 0.0 | 884 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 48 | 0.0 | 0 | 24 | 0.0 | 761 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 123 +---------+---------+-------+---------+---------+-------+---------