George Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (5, -9, D:1) 24 stones (8, -23, D:1) 22 stones (8, -20, D:1) a +0 whip (9, -13, D:1) 11 sling bullets (18, -1, D:1) a cursed +0 chain mail (21, -13, D:1) a stone (25, 4, D:1) a +0 dagger (26, 1, D:1) 23 stones (28, -13, D:1) a +0 short sword 2 stones (31, -33, D:1) 15 sling bullets (32, 11, D:1) a +0 club (51, -4, D:1) a +0 club (60, -32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -38, D:2) a cursed -2 club 3 stones (4, -10, D:2) a stone (4, -7, D:2) a +0 club (4, -6, D:2) 26 stones (5, -18, D:2) a +0 chain mail (13, -1, D:2) 11 stones (15, 2, D:2) a +0 war axe (17, -32, D:2) a +0 club (19, -38, D:2) a +0 hand axe (23, 11, D:2) a stone (23, 12, D:2) a stone (25, 12, D:2) a +0 club a +0 hunting sling 10 stones (26, -18, D:2) a +0 hand axe (35, 8, D:2) a +0 mace (38, -29, D:2) a +0 robe (38, 24, D:2) a +0 club (39, -3, D:2) a +0 club (42, 24, D:2) a +0 robe (49, 5, D:2) a +0 mace (50, -22, D:2) a +0 club