George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 15, D:1) a +0 dagger (10, 12, D:1) a +0 dagger (11, 10, D:1) a +0 hunting sling (12, 28, D:1) a +0 short sword (13, 21, D:1) 17 stones (15, -2, D:1) a +0 dagger (16, 21, D:1) 18 bolts (25, -6, D:1) a +0 robe (29, 7, D:1) 18 stones (34, -8, D:1) a +0 club (40, -15, D:1) a +0 leather armour (45, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 15, D:2) 7 sling bullets (16, 25, D:2) a +0 short sword (23, -7, D:2) a +0 hand axe (23, 0, D:2) a +0 club (29, 38, D:2) a +0 short sword (31, -16, D:2) a +0 ring mail (31, 11, D:2) a +0 short sword (32, 12, D:2) 33 stones (33, 8, D:2) a stone (34, 5, D:2) a stone (39, -14, D:2) a +0 robe (44, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 16, D:3) a scroll of identify (7, 15, D:3) a scroll of identify (7, 16, D:3) a potion of agility (17, -14, D:3) a cursed +0 ring mail (33, -16, D:3) a +0 whip (38, 3, D:3) a +1 hand axe of chopping (39, 20, D:3) a +0 robe (42, 9, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 flail 4 chunks of flesh