George Level 1 of the Dungeon (4, 12, D:1) a +0 club (7, -1, D:1) a +0 short sword (21, 22, D:1) a +0 dagger (22, 22, D:1) a +0 club (22, 23, D:1) a +0 whip a +0 dagger (27, -2, D:1) 17 sling bullets (33, 23, D:1) a +0 dagger (34, 22, D:1) a +0 club (35, 21, D:1) a +0 robe (43, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 13, D:2) a +0 short sword (0, 25, D:2) a cursed -1 whip (7, 28, D:2) a +0 ring mail (12, 55, D:2) a +0 dagger (18, 8, D:2) a +0 club (22, 39, D:2) a +0 spear Level 3 of the Dungeon (1, -15, D:3) a cursed -1 dagger (3, -13, D:3) a +0 dagger (6, -7, D:3) a goblin corpse (skeletalised by now) (6, -5, D:3) a +0 dagger a +0 hunting sling a +0 club a goblin corpse (skeletalised by now) (7, -8, D:3) a goblin corpse (skeletalised by now) (7, -7, D:3) a +0 dagger a +0 club (8, -9, D:3) a +0 club a hobgoblin corpse (8, -8, D:3) a +0 club a +0 animal skin a hobgoblin corpse a hobgoblin corpse the hobgoblin corpse of Robin (9, 12, D:3) a rat corpse (10, -5, D:3) an adder corpse