George Level 1 of the Dungeon (10, 16, D:1) a +0 buckler (28, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 9, D:2) a +0 spear (12, 21, D:2) a +0 club a +0 quarterstaff (15, 27, D:2) a +0 robe (20, -7, D:2) a +0 robe (25, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 5, D:3) a +0 dagger (11, -9, D:3) a +0 short sword a +0 dagger (13, -7, D:3) a +0 leather armour (17, -16, D:3) 21 sling bullets (18, -9, D:3) a +0 flail (18, -7, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 chain mail (18, 5, D:3) a +0 leather armour (28, 9, D:3) a +0 falchion (32, 31, D:3) a +0 dagger (33, 31, D:3) 19 sling bullets (35, 18, D:3) a +4 quarterstaff of chaos (unseen) (37, 16, D:3) a +0 mace (38, -2, D:3) a +0 short sword (42, 2, D:3) a +0 ring mail (49, -3, D:3) a +0 spear (49, 24, D:3) a +0 hand axe