George Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -36, D:1) a cursed -2 dagger a +0 club (11, -36, D:1) a +0 dagger (17, -36, D:1) a stone (18, -36, D:1) a stone (19, -36, D:1) a stone (20, -30, D:1) a +0 whip (27, 6, D:1) a +0 dagger (29, -1, D:1) 25 arrows (29, 0, D:1) 18 stones (47, -1, D:1) a +0 short sword 3 stones (49, -1, D:1) a stone (51, -4, D:1) a +0 club Level 2 of the Dungeon (16, 8, D:2) a +0 club a +0 dagger (18, 10, D:2) a +0 leather armour a +0 dagger 24 stones (19, 9, D:2) a stone a cursed -3 dagger (23, 9, D:2) a +0 short sword (24, 9, D:2) a +0 club (27, 7, D:2) a +0 leather armour (33, 24, D:2) a +0 club (33, 36, D:2) a +0 dagger a +2 robe (35, 14, D:2) a +0 dagger (35, 21, D:2) a +0 club (39, 5, D:2) a +0 club (51, 33, D:2) a cursed -3 mace (55, 34, D:2) a +0 club (56, 34, D:2) a cursed -3 flail Level 3 of the Dungeon (14, -5, D:3) a potion of lignification a -5 ring of dexterity (15, 35, D:3) a +0 falchion (unseen) (31, -7, D:3) 20 stones (36, 9, D:3) 18 sling bullets (49, 18, D:3) a frilled lizard corpse (50, 19, D:3) a +0 club (56, 10, D:3) a stone (58, 0, D:3) a rat skeleton (58, 7, D:3) a kobold corpse