George Level 1 of the Dungeon (0, 0, D:1) 16 stones (16, -11, D:1) 14 stones (16, 19, D:1) a +0 club (17, 5, D:1) a +0 dagger (19, 31, D:1) a +2 whip of flaming (23, -8, D:1) a +0 club (23, 30, D:1) a +0 club (26, 21, D:1) a +0 leather armour (29, 14, D:1) a stone (31, 12, D:1) a cursed +0 dagger (31, 13, D:1) 2 stones (44, 7, D:1) 15 stones (56, 26, D:1) a hobgoblin corpse (skeletalised by now) (57, 1, D:1) 23 stones (61, 6, D:1) a +0 robe (62, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 24, D:2) 6 tomahawks (7, -5, D:2) 9 sling bullets (15, -3, D:2) 29 stones (17, 16, D:2) an adder corpse (21, 22, D:2) a hobgoblin corpse (26, 11, D:2) 18 stones (30, 8, D:2) 3 large rocks (31, 6, D:2) a +0 hunting sling (38, 16, D:2) 26 bolts (40, 9, D:2) a potion of lignification (43, 12, D:2) a ration