George Level 1 of the Dungeon (0, 0, D:1) 24 stones (8, -30, D:1) 26 stones (10, -29, D:1) a +0 leather armour (10, -26, D:1) a +0 hand axe (11, -52, D:1) a +0 leather armour (15, -50, D:1) 11 stones (15, -18, D:1) a +0 leather armour (19, -18, D:1) 26 sling bullets (33, -33, D:1) a +0 mace (34, -44, D:1) a +0 club (36, -25, D:1) 23 bolts (42, -51, D:1) a +0 short sword (46, -52, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 11 sling bullets (5, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 22, D:2) a +0 dagger (29, 20, D:2) a +0 scale mail (33, 16, D:2) a +0 club (38, -21, D:2) 23 stones (41, 1, D:2) a +0 pair of gloves (48, 14, D:2) a +0 robe 11 stones (52, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding (2, 0, D:3) a +0 leather armour (7, 1, D:3) a poisoned needle (8, 1, D:3) 10 gold pieces (still there?) a +0 club (still there?) (11, -2, D:3) 12 gold pieces (11, 4, D:3) 14 gold pieces