George Level 1 of the Dungeon (0, 0, D:1) a +0 spear (9, -5, D:1) 17 sling bullets (14, -28, D:1) 21 stones (16, -51, D:1) a +0 robe (22, -32, D:1) a +0 robe (24, -37, D:1) 23 stones (25, -34, D:1) a +0 leather armour (33, -45, D:1) a +0 leather armour (34, -29, D:1) a +0 club (50, -6, D:1) a +0 dagger (51, -5, D:1) a cursed +0 whip (53, -49, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 14 stones (1, -17, D:2) a +0 chain mail (9, 5, D:2) a +0 club (10, 5, D:2) a +0 club (18, 17, D:2) 2 stones (18, 21, D:2) a stone (19, 23, D:2) a stone (20, 23, D:2) a stone (24, -18, D:2) a +0 dagger (32, 5, D:2) a +0 falchion a +0 animal skin a +0 helmet (32, 6, D:2) a +0 club (32, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, -25, D:2) a +0 ring mail (47, 10, D:2) a +0 dagger 2 stones (49, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club (2, 2, D:3) a +0 club (11, 16, D:3) 29 stones (13, 27, D:3) a +0 club a hobgoblin corpse (15, 15, D:3) 20 arrows (15, 28, D:3) the felid skeleton of Natasha (17, 34, D:3) 9 poisoned needles (21, 36, D:3) a ration (23, 35, D:3) a +1 dagger of draining (unseen)