George Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (19, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 21, D:1) a +0 dagger (29, -17, D:1) a frilled lizard corpse (skeletalised by now) (31, 5, D:1) 22 stones (33, 5, D:1) a +0 spear (37, -18, D:1) a +0 leather armour (37, 6, D:1) 7 stones (37, 24, D:1) a +0 club (52, -3, D:1) a +0 dagger (58, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 stones (6, 2, D:2) 12 gold pieces (11, 13, D:2) an adder corpse (12, 17, D:2) a +0 dagger (13, 7, D:2) a cursed +0 hand axe (14, 7, D:2) a bat corpse (14, 19, D:2) a cursed -3 dagger a goblin corpse (22, 23, D:2) a +0 quarterstaff (25, 12, D:2) a +0 club (26, 11, D:2) a +0 dagger a goblin corpse (26, 20, D:2) a rat corpse (27, 20, D:2) a leopard gecko corpse (28, 19, D:2) 16 sling bullets