George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (7, 17, D:1) a stone (9, 30, D:1) 20 arrows (10, 27, D:1) a cursed +0 ring mail (13, 17, D:1) a +0 dagger (18, 4, D:1) a +0 short sword (21, 38, D:1) a +0 club (25, 34, D:1) a cursed +0 club (32, 31, D:1) a +0 whip (47, 46, D:1) 9 bolts (55, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 20, D:2) a +0 dagger (7, -7, D:2) a +0 club (8, 22, D:2) a +0 whip (10, 26, D:2) a cursed -3 club (17, 28, D:2) a +0 mace (19, 24, D:2) a +0 club (19, 25, D:2) a +0 spear a +0 animal skin (20, 22, D:2) a +0 club (20, 24, D:2) a +0 club (21, 22, D:2) a +0 dagger a +0 club (21, 23, D:2) a cursed +0 club (31, 6, D:2) a cursed +0 leather armour (32, 19, D:2) a +0 dagger (47, 22, D:2) 11 stones (50, 21, D:2) 21 sling bullets (53, 23, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 13 stones (0, 1, D:3) a +0 dagger (7, -4, D:3) a +0 robe (7, 12, D:3) a +0 club (9, 12, D:3) 23 arrows (11, -1, D:3) 13 stones (12, -22, D:3) 24 arrows (14, -35, D:3) a +0 scale mail (15, -35, D:3) a +0 dagger (15, -2, D:3) a +4 rapier (20, 0, D:3) a +0 club (23, -21, D:3) 29 sling bullets (27, -35, D:3) 14 arrows (33, 6, D:3) a +0 club (34, 0, D:3) a +0 ring mail (36, -21, D:3) a +0 hand axe a +0 scale mail (39, -33, D:3) a cursed +0 club (40, 7, D:3) 20 stones (49, -26, D:3) a cursed -2 long sword (52, -7, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +2 leather armour of magic resistance (1, -2, D:4) a +2 dagger of electrocution (9, 16, D:4) 17 stones (13, 9, D:4) a +0 dagger (19, 21, D:4) 18 stones (20, -8, D:4) a +0 whip a +0 mace (21, -8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -3, D:4) a +0 scale mail (35, -3, D:4) a +0 helmet (43, 0, D:4) a +0 robe a +0 dagger a +0 club (47, 7, D:4) a +0 club a +0 leather armour a +0 dagger (52, 6, D:4) 18 bolts (57, 17, D:4) a +0 hand axe a +0 short sword (58, 17, D:4) a +0 dagger a +0 robe (59, 16, D:4) 24 stones (59, 17, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon [Shop] Ananuawa's Antique Weapon Emporium a +0 mace (93 gold) a +0 flail (108 gold) a +0 club (31 gold) the +6 falchion of Guilt {holy, rElec Str-3 Stlth+} (1422 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-3). It insulates you from electricity. It makes you more stealthy. a +0 short sword (93 gold) a +4 great mace of draining (1044 gold) a +0 war axe (108 gold) a +1 spear of freezing (384 gold) a cursed +0 dire flail (93 gold) a +0 flail (108 gold) a +2 hand crossbow of flaming (567 gold) a +0 scimitar (124 gold) (0, 0, D:5) a +0 trident (3, -3, D:5) a +0 short sword (6, -23, D:5) a cursed +0 leather armour (8, 20, D:5) a +0 robe a +0 flail (10, -28, D:5) a +0 leather armour of cold resistance (15, -16, D:5) a +0 robe (22, -23, D:5) a +0 arbalest (22, 15, D:5) a +0 ring mail (24, -13, D:5) a +0 dagger (37, 17, D:5) a +1 helmet (38, 21, D:5) a -3 ring of protection (45, -7, D:5) 25 stones (49, 8, D:5) a +0 hunting sling (51, -16, D:5) 15 stones (56, -15, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 22 stones (0, 1, D:6) a jackal corpse (12, -1, D:6) a bullfrog corpse (skeletalised by now) (12, 22, D:6) a +0 giant club an ogre corpse (skeletalised by now) (14, 2, D:6) a leopard gecko skeleton (14, 20, D:6) a +0 centaur barding (19, -5, D:6) a +0 ring mail (21, 8, D:6) an orc corpse (skeletalised by now) the Ecumenical Temple