George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (25, 1, D:1) a stone (26, 4, D:1) a stone (26, 5, D:1) a +0 club (30, 4, D:1) a +0 short sword (31, 4, D:1) a stone (31, 5, D:1) a +0 short sword (31, 7, D:1) a +0 hunting sling (38, 6, D:1) a +0 leather armour (45, 20, D:1) a +2 helmet of see invisible (46, 25, D:1) a +0 dagger (49, 1, D:1) a +0 club (52, 1, D:1) a +0 spear (53, -4, D:1) a +0 scale mail (53, 33, D:1) a +0 dagger (63, 26, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -9, D:2) 22 stones (13, 31, D:2) a stone (14, 32, D:2) a stone (14, 34, D:2) a +0 club a +0 short sword (29, 39, D:2) a cursed +0 scythe a +2 robe of positive energy (34, 15, D:2) a +0 whip (41, 15, D:2) a +0 dagger (46, 3, D:2) 26 arrows (47, 22, D:2) a +0 ring mail Level 3 of the Dungeon (6, 20, D:3) a +0 scale mail a +0 falchion (6, 21, D:3) a +0 dagger (8, 2, D:3) a cursed -2 club a +0 hunting sling 30 stones (8, 12, D:3) a +0 short sword (19, 23, D:3) 25 arrows (20, 16, D:3) a frilled lizard corpse (skeletalised by now) (21, 16, D:3) an adder corpse (skeletalised by now) (22, -8, D:3) a +0 spear (24, -7, D:3) 20 stones (30, 5, D:3) a +0 dagger (32, -6, D:3) a +0 club (32, 15, D:3) a cursed -2 club (42, -1, D:3) 19 bolts (47, 27, D:3) a +0 quarterstaff (50, -8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ration (4, -7, D:4) 22 arrows (11, -4, D:4) a ration