George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, 4, D:1) 22 stones (28, -15, D:1) 16 stones (30, -6, D:1) a +0 short sword 2 stones (33, -24, D:1) a +0 club (33, -6, D:1) a stone (36, -5, D:1) 2 stones (41, -8, D:1) 13 stones (49, -38, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) 5 tomahawks (6, -7, D:2) an adder corpse (7, 6, D:2) a +0 leather armour (11, -11, D:2) a jackal corpse (skeletalised by now) (11, -6, D:2) a +0 robe (12, -4, D:2) 13 poisoned needles (13, 14, D:2) a +0 mace (19, 14, D:2) a jackal corpse (29, -4, D:2) 19 stones (29, 7, D:2) an adder corpse (skeletalised by now) (33, -12, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, 10, D:2) a rat corpse (skeletalised by now)