George Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 2, D:1) 25 arrows (18, 21, D:1) a +0 club (23, 49, D:1) 16 sling bullets (35, 29, D:1) a +0 dagger (36, 21, D:1) a +0 ring mail (41, 6, D:1) 18 stones (47, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 16, D:2) 22 sling bullets (1, -8, D:2) a bat corpse (skeletalised by now) (5, 17, D:2) a +0 club (7, 20, D:2) a +0 dagger of speed a kobold corpse (skeletalised by now) (8, 22, D:2) a stone (17, -4, D:2) a +0 leather armour (19, 0, D:2) a +0 short sword of venom (20, -4, D:2) a stone (21, 9, D:2) 14 bolts (30, 21, D:2) 12 sling bullets (42, 14, D:2) 19 stones (43, 18, D:2) a +0 whip (48, 23, D:2) 21 arrows (49, 13, D:2) a +0 club (50, 30, D:2) 23 stones (51, 21, D:2) a +0 falchion 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -1, D:3) a +0 club a goblin corpse (10, -15, D:3) an adder corpse (10, -1, D:3) an adder corpse (11, -13, D:3) a bat corpse (16, -15, D:3) a +0 cloak