George Level 1 of the Dungeon (0, 0, D:1) 23 stones (5, 0, D:1) a +0 dagger (5, 1, D:1) 14 bolts (10, 3, D:1) a +0 club (14, -16, D:1) 2 stones (15, -14, D:1) a stone (21, -14, D:1) a +0 club (24, 11, D:1) a +0 robe (26, -14, D:1) 12 poisoned needles (27, 15, D:1) a +0 short sword (33, -14, D:1) 18 arrows (38, 17, D:1) a +0 leather armour (38, 19, D:1) a +0 hand axe (42, 24, D:1) 21 poisoned needles (47, -12, D:1) 24 sling bullets (47, 13, D:1) a stone (47, 17, D:1) a stone (47, 20, D:1) 2 stones (59, 23, D:1) 19 stones Level 2 of the Dungeon (6, -6, D:2) 22 stones (11, -2, D:2) 10 stones (27, -22, D:2) a +0 club (31, -31, D:2) a +0 dagger (32, -17, D:2) 21 sling bullets (33, 20, D:2) a +0 club (36, -13, D:2) a +0 robe (42, -4, D:2) a +0 club (44, -17, D:2) a +0 club (53, -10, D:2) 16 stones (63, -4, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, -5, D:3) 12 arrows (2, 0, D:3) a bat skeleton (7, -8, D:3) a +0 dagger (15, -8, D:3) a bat corpse (skeletalised by now) (27, 13, D:3) a frilled lizard skeleton (27, 15, D:3) a +0 short sword (28, 15, D:3) a +0 mace an orc corpse (30, 17, D:3) a +0 club (31, -5, D:3) an orc corpse (skeletalised by now) (31, -4, D:3) a +0 falchion of electrocution an adder corpse (skeletalised by now) (31, -3, D:3) a +0 hand axe a +0 leather armour a frilled lizard corpse (skeletalised by now) (31, 19, D:3) a +0 leather armour 9 gold pieces (31, 20, D:3) a +0 short sword a +0 dagger a +0 robe a +1 vampiric dagger a +0 robe an orc corpse (42, 4, D:3) a cursed +0 leather armour (43, 19, D:3) a rat corpse (skeletalised by now) (49, 12, D:3) 16 sling bullets (53, -1, D:3) 18 stones (53, 1, D:3) a +0 club a +0 leather armour (59, -3, D:3) 28 stones