George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a stone (2, 3, D:1) a stone (3, 4, D:1) a stone (11, 17, D:1) a +0 short sword (12, -9, D:1) a +0 club (18, -13, D:1) a +0 leather armour (19, -13, D:1) 18 stones (21, 9, D:1) a +0 dagger 4 stones (25, 12, D:1) a stone (26, -4, D:1) a +0 dagger (28, -8, D:1) a +0 whip (45, 11, D:1) a stone (45, 13, D:1) a +0 short sword (46, 10, D:1) a stone (50, -22, D:1) 17 stones (50, -11, D:1) a stone (53, 2, D:1) a +0 short sword (57, -11, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 28, D:2) a cursed -2 long sword (4, 52, D:2) a +0 large shield (4, 54, D:2) 25 stones (9, 28, D:2) a +0 robe (10, 32, D:2) a +0 club (10, 39, D:2) a +0 robe (12, 50, D:2) a +0 robe (12, 52, D:2) a +0 club (14, 7, D:2) 21 sling bullets (16, 53, D:2) 12 stones (31, 5, D:2) 14 arrows (31, 40, D:2) a frilled lizard skeleton (39, 34, D:2) a +0 club (42, 33, D:2) 17 stones (45, 2, D:2) a stone (46, 2, D:2) a stone (46, 5, D:2) a +0 dagger (46, 6, D:2) a +0 dagger a +0 hunting sling 23 stones (47, 2, D:2) 15 stones (48, 19, D:2) 24 stones (49, 20, D:2) a cursed +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (1, 3, D:3) 12 gold pieces