George Level 1 of the Dungeon (0, 0, D:1) 30 stones (5, 33, D:1) a +0 leather armour (8, 0, D:1) a +0 club (8, 22, D:1) a +0 whip (20, 16, D:1) a +0 short sword (22, 15, D:1) a stone (23, -9, D:1) a +0 club (23, 14, D:1) a stone (25, 13, D:1) 2 stones (36, 9, D:1) a +0 hunting sling (39, 6, D:1) a +0 dagger (42, 29, D:1) a +0 club a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (42, 30, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (47, 35, D:1) a +0 buckler (53, 31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a leopard gecko corpse (12, -10, D:2) a giant cockroach corpse (19, 5, D:2) a worm corpse (20, 2, D:2) a frilled lizard corpse (21, 1, D:2) a cursed -2 club