George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 25, D:1) a +0 club (13, -2, D:1) 3 stones (14, -2, D:1) a +0 club (16, 11, D:1) a +0 ring mail of positive energy (18, 16, D:1) a cursed +0 robe (33, 0, D:1) 2 stones (35, 0, D:1) a +0 short sword (39, -1, D:1) a +0 hand axe (40, -8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 9 stones (10, 2, D:2) a +0 ring mail (15, -8, D:2) a cursed -2 club (17, 9, D:2) a +0 mace (23, 22, D:2) 19 stones (24, 26, D:2) a +1 spear of distortion (30, -23, D:2) a +0 mace (30, 4, D:2) a stone (31, -8, D:2) a +0 dagger (33, 10, D:2) a +0 short sword a stone (34, 11, D:2) a stone (35, 30, D:2) 10 stones (36, 1, D:2) a +0 leather armour (38, -29, D:2) a +0 dagger (38, 11, D:2) a +0 whip (46, 12, D:2) 18 stones (48, -9, D:2) a stone (53, -9, D:2) a +0 dagger (55, -8, D:2) a stone (62, -20, D:2) a +3 quarterstaff of chaos a +0 cloak (63, -22, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 26, D:3) 22 stones (11, 4, D:3) a cursed +0 dagger (17, 5, D:3) 9 gold pieces (18, 5, D:3) 23 sling bullets (19, 4, D:3) 12 gold pieces (19, 10, D:3) a +0 flail a +3 leather armour a +0 club a scorpion corpse 3 chunks of flesh (20, 3, D:3) a +0 dagger (21, 3, D:3) a goblin corpse (21, 6, D:3) a bat corpse (22, 3, D:3) a +0 whip (unseen)