George Level 1 of the Dungeon (12, -1, D:1) a +0 whip (12, 5, D:1) a +0 dagger 3 stones (12, 9, D:1) 2 stones (13, 7, D:1) a stone (14, 10, D:1) a stone (22, 13, D:1) a +0 club (23, 15, D:1) 24 arrows (24, 18, D:1) 12 poisoned needles (32, -7, D:1) a +0 dagger (39, 33, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 17 arrows (10, -7, D:2) a +2 whip of pain a +0 spear (10, -6, D:2) a +0 whip a gnoll skeleton (20, -16, D:2) a cursed -3 dagger a stone (20, -14, D:2) a stone (20, -13, D:2) a stone (21, -11, D:2) a stone (25, 11, D:2) a hobgoblin corpse (skeletalised by now) (26, 0, D:2) a +0 whip (27, 2, D:2) a +0 dagger (27, 12, D:2) a +0 club (29, -8, D:2) a +0 leather armour (30, -10, D:2) a stone (31, -9, D:2) a stone (31, -6, D:2) a +0 dagger of venom a +0 robe the human corpse of Jessica (skeletalised by now) (33, -9, D:2) a +0 club 18 stones a +0 leather armour a goblin corpse (skeletalised by now) (33, -5, D:2) a kobold skeleton a bat corpse (skeletalised by now) (34, -6, D:2) an uncursed ring of teleportation a potion of degeneration (38, 12, D:2) a rat corpse (skeletalised by now) (42, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a stone (0, 5, D:3) 17 gold pieces (1, -1, D:3) 3 stones (1, 0, D:3) 4 stones 6 arrows (2, -4, D:3) a stone (2, -1, D:3) a stone a rat corpse (2, 0, D:3) a +0 hand axe (unseen) (5, -1, D:3) a scroll of enchant armour