George Level 1 of the Dungeon (0, 0, D:1) 14 stones (3, -22, D:1) a +0 dagger a +2 dagger of venom a leopard gecko corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, -22, D:1) a jackal corpse (skeletalised by now) (5, -22, D:1) a jackal corpse (skeletalised by now) (6, -26, D:1) 22 stones (6, -4, D:1) a leopard gecko corpse (skeletalised by now) (7, -6, D:1) a leopard gecko corpse (skeletalised by now) (10, -35, D:1) 18 stones (20, -32, D:1) a stone (22, -33, D:1) a stone (23, -13, D:1) a +0 club (24, -35, D:1) a stone (25, -36, D:1) a stone (26, -37, D:1) a stone (29, -16, D:1) a +0 club (30, 1, D:1) 27 arrows (32, -7, D:1) a rat skeleton (33, 2, D:1) 15 stones (34, -8, D:1) a +0 dagger (36, -13, D:1) a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, -24, D:1) a +0 scale mail (37, -12, D:1) 2 stones (38, -27, D:1) a +0 spear of flaming (42, -26, D:1) 13 stones (45, -3, D:1) a stone (46, -6, D:1) a +0 robe (49, -3, D:1) a kobold corpse Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (3, 1, D:2) 21 arrows (4, -2, D:2) a +0 halberd a gnoll corpse (5, -2, D:2) a +0 spear 2 stones (6, -2, D:2) a stone