George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 spear (6, -26, D:1) a +0 scale mail (8, -9, D:1) a cursed +0 spear (10, 16, D:1) a +0 club (18, -8, D:1) a +0 club (18, 18, D:1) a +0 chain mail (20, -23, D:1) a +0 short sword (22, -19, D:1) 12 bolts (26, -30, D:1) a +0 spear (26, -5, D:1) 12 stones (28, 14, D:1) 16 bolts (32, -24, D:1) a +0 short sword (32, -6, D:1) a cursed +0 club (36, -43, D:1) 17 sling bullets (40, -19, D:1) a +0 club (50, -20, D:1) a +0 dagger Level 2 of the Dungeon (1, 8, D:2) a +0 leather armour (4, -15, D:2) a +0 robe (5, 2, D:2) 13 arrows (7, -16, D:2) a +0 club (7, -15, D:2) a +0 club (12, 14, D:2) 18 arrows (16, 11, D:2) a +0 dagger (20, -16, D:2) 29 arrows (32, -19, D:2) 22 sling bullets (34, -12, D:2) a +0 club a +0 short sword (45, 7, D:2) a +0 club 2 stones (49, 7, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 shield (2, -7, D:3) a +0 quarterstaff (4, -32, D:3) 19 sling bullets (5, -31, D:3) a cursed +0 shield (8, -33, D:3) a +0 falchion (11, 2, D:3) a +0 club (12, -27, D:3) a +0 club (13, -31, D:3) 14 sling bullets (15, -23, D:3) a +0 leather armour (22, -36, D:3) a +0 dagger of protection (23, -13, D:3) a +0 short sword (27, -9, D:3) a +0 club (30, -39, D:3) 8 stones (40, -12, D:3) a +0 whip a +0 leather armour (42, -6, D:3) a stone (43, -32, D:3) a cursed +0 centaur barding (43, -6, D:3) a stone (44, -6, D:3) a stone (46, -7, D:3) 25 stones (46, -6, D:3) a +0 hunting sling 13 stones Level 4 of the Dungeon (0, 0, D:4) 21 arrows (4, 21, D:4) an uncursed amulet of faith (5, 7, D:4) 16 stones (10, 21, D:4) a +0 whip of distortion (16, -12, D:4) an adder corpse (skeletalised by now) (17, 30, D:4) 25 stones (18, -7, D:4) 19 stones