George Level 1 of the Dungeon (0, 0, D:1) 23 stones (6, 19, D:1) a +0 spear (20, 33, D:1) a +0 scale mail (30, 29, D:1) a +0 dagger (31, 21, D:1) a +0 mace (34, 31, D:1) a +0 dagger (36, 46, D:1) a +0 ring mail (37, 43, D:1) a +0 leather armour (40, 25, D:1) a cursed -2 club (40, 41, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, 1, D:2) 24 sling bullets (16, 21, D:2) a +0 ring mail (23, 4, D:2) a cursed +0 ring mail (37, 3, D:2) a +0 club (38, 2, D:2) a +0 war axe (38, 5, D:2) a +0 ring mail (39, 3, D:2) a +0 club (39, 4, D:2) a +2 dagger of draining a +0 robe a cursed -2 club (44, 29, D:2) 13 stones (46, 23, D:2) a +2 dagger of venom (50, -11, D:2) 19 sling bullets Level 3 of the Dungeon (0, 2, D:3) a tomahawk (0, 3, D:3) a tomahawk (0, 4, D:3) a cursed +0 leather armour (7, 2, D:3) a +0 whip (still there?) a bat corpse (still there?) (14, 17, D:3) a +0 ring mail (18, 21, D:3) a quokka corpse (20, 21, D:3) a +0 club a +0 ring mail (23, 18, D:3) a +0 club a cursed +0 scale mail an orc corpse (25, 15, D:3) a rat corpse (37, 2, D:3) a +0 club (37, 10, D:3) a book of Maledictions (38, 0, D:3) a +0 robe