George Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 12, D:1) a +0 robe (2, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 12, D:1) a +0 whip (5, 12, D:1) a +0 leather armour (6, 5, D:1) a +0 club (11, -5, D:1) a cursed -1 club (12, -5, D:1) 16 stones (12, 10, D:1) a +0 whip (16, 15, D:1) a +0 club (22, 28, D:1) 19 stones (24, 27, D:1) a +0 dagger (25, 1, D:1) a +0 leather armour (30, 16, D:1) 15 poisoned needles (31, 10, D:1) a stone (39, 0, D:1) a +0 dagger (40, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 arrows (1, -4, D:2) a meat ration (12, -2, D:2) 17 gold pieces