George Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (1, 2, D:1) a potion of magic (2, 1, D:1) a +0 hand axe (23, -24, D:1) a +0 mace (27, -25, D:1) 21 sling bullets (35, 12, D:1) a +0 dagger (36, -29, D:1) a +0 short sword (36, -19, D:1) a +0 dagger (36, -10, D:1) a +0 ring mail (39, -21, D:1) 23 arrows (43, -27, D:1) a +0 dagger (47, -30, D:1) a +0 robe (53, -15, D:1) a +0 club Level 2 of the Dungeon (1, -7, D:2) 15 poisoned needles (2, -23, D:2) a +0 dagger (3, -3, D:2) a +0 dagger (8, -19, D:2) a +0 short sword (12, -20, D:2) 10 stones (12, -11, D:2) a +0 ring mail (13, -5, D:2) a cursed -2 ring mail (15, -6, D:2) 15 stones (15, -5, D:2) a +0 dagger (17, -7, D:2) a cursed -3 spear (20, -9, D:2) 18 sling bullets (22, 2, D:2) 6 stones (25, -22, D:2) a +0 club (26, -1, D:2) 20 stones (27, 6, D:2) a +3 whip (28, -1, D:2) 13 stones (31, -4, D:2) a +0 whip (32, -24, D:2) 18 stones (32, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (0, 15, D:3) a +0 short sword (1, -9, D:3) a +0 club (14, -7, D:3) a +0 short sword a tomahawk (15, -7, D:3) a +0 ring mail (15, -6, D:3) a tomahawk (16, -5, D:3) a tomahawk (19, 14, D:3) a +0 dagger (22, -11, D:3) a +0 war axe a +0 scale mail (27, -14, D:3) a cursed -1 short sword Level 4 of the Dungeon (12, 1, D:4) 2 poisoned needles (14, -21, D:4) a jackal skeleton (16, -12, D:4) a +0 falchion (19, 16, D:4) an adder corpse (skeletalised by now) (37, -16, D:4) a +0 mace a +0 leather armour (37, -15, D:4) a +0 scale mail a +0 hand axe a +0 whip of holy wrath (37, -14, D:4) 2 tomahawks (37, -13, D:4) a tomahawk (38, -16, D:4) a +0 mace (38, -13, D:4) a tomahawk (38, -12, D:4) a tomahawk (38, -6, D:4) a +0 falchion (39, 10, D:4) 22 bolts