George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -11, D:1) a +0 dagger (11, -14, D:1) a stone (12, -15, D:1) a stone (12, 9, D:1) 10 arrows (13, -16, D:1) a stone (17, 1, D:1) a +0 dagger (20, -1, D:1) a +0 mace (25, -10, D:1) a +0 leather armour (27, -14, D:1) a +0 club (37, -11, D:1) a +0 club (48, -20, D:1) a +0 scale mail (55, 8, D:1) a +0 club (62, 13, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 13 arrows (0, 23, D:2) a +0 club (6, 3, D:2) a +0 dagger a cursed -1 dagger (16, -4, D:2) 18 arrows (16, 0, D:2) a +0 dagger (19, -7, D:2) 18 stones (22, 17, D:2) a +0 long sword (23, 36, D:2) 29 stones (25, 7, D:2) a +0 ring mail (32, 21, D:2) a cursed -2 long sword (37, 5, D:2) 7 stones (37, 6, D:2) 17 stones (38, 10, D:2) a +0 leather armour (45, -2, D:2) a +0 club (46, -1, D:2) 2 stones (48, -5, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (1, 14, D:3) 6 gold pieces (2, 8, D:3) a frilled lizard corpse (skeletalised by now) (2, 9, D:3) a +0 club (3, 9, D:3) a +0 club (unseen)