George Level 1 of the Dungeon (0, 0, D:1) 14 stones (4, 5, D:1) a +0 dagger (5, 6, D:1) a stone (12, 46, D:1) a +0 robe (22, 20, D:1) a +0 dagger (22, 27, D:1) a +0 dagger (22, 30, D:1) a +0 scale mail (28, 41, D:1) a +0 club (29, 21, D:1) a +0 club (29, 36, D:1) a +0 robe (30, 36, D:1) 15 sling bullets (31, 11, D:1) a +0 hand axe (40, 7, D:1) a cursed +0 short sword (43, 45, D:1) 13 arrows (45, 1, D:1) a +0 dagger (45, 6, D:1) a +0 club (45, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -14, D:2) 20 stones a +0 short sword (11, -20, D:2) a cursed +0 club (13, -13, D:2) a +0 club (14, -7, D:2) 20 stones (14, 4, D:2) a cursed +0 leather armour (15, -22, D:2) a +0 halberd (15, -21, D:2) a +0 spear (27, -16, D:2) a +0 dagger (33, 3, D:2) a cursed +0 dagger (34, -1, D:2) a stone (39, -4, D:2) a +0 robe (39, 4, D:2) 20 arrows (40, -14, D:2) a +0 leather armour (42, -23, D:2) a +0 short sword (45, 7, D:2) a +0 short sword (46, 8, D:2) a +0 club (47, -6, D:2) a +0 club (53, -8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 4 stones (9, 0, D:3) a +0 war axe a +0 leather armour (11, -9, D:3) 20 stones (14, -17, D:3) a +0 mace a +0 ring mail (16, -24, D:3) a cursed +0 leather armour (19, -25, D:3) 20 arrows (20, 8, D:3) a +0 halberd (22, -25, D:3) a +0 robe (22, -4, D:3) a +0 scale mail (24, -10, D:3) a +0 robe (24, 8, D:3) 5 poisoned needles (25, -10, D:3) a +0 robe (25, 7, D:3) 14 poisoned needles a +0 blowgun (26, 10, D:3) a poisoned needle (27, -10, D:3) a +0 robe (27, 13, D:3) 28 sling bullets (28, 7, D:3) a +0 club (32, -20, D:3) a cursed -1 halberd (37, -5, D:3) a book of Misfortune (40, 0, D:3) a +0 pair of gloves (42, -8, D:3) a +0 club (48, 1, D:3) a +0 short sword (53, -9, D:3) a +0 club Level 4 of the Dungeon [Shop] Lixinoysch's Armour Emporium the +0 robe "Jibbab" {+Inv rPois rN+ Int-4} (147 gold) It affects your intelligence (-4). It protects you from poison. It protects you from negative energy. It lets you turn invisible. a +0 ring mail (40 gold) a +0 cloak (45 gold) a +0 robe (7 gold) a +2 ring mail of positive energy (180 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +1 centaur barding of fire resistance (350 gold) a cursed +0 robe (1 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (400 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 chain mail (45 gold) (0, 0, D:4) 14 arrows (11, 5, D:4) a +0 mace a +0 ring mail (15, -16, D:4) a +0 buckler (18, 21, D:4) a +0 mace (18, 22, D:4) a +0 hand axe (19, 21, D:4) a +0 flail (19, 22, D:4) a +0 club 17 stones a +0 leather armour (27, -1, D:4) 25 stones (36, -6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, 0, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +3 dagger of venom a +0 robe a +0 falchion (1, 3, D:5) a +0 blowgun (5, -15, D:5) a +0 leather armour (5, 1, D:5) 2 needles of frenzy (17, 30, D:5) 21 stones (18, 2, D:5) a +0 leather armour (27, -8, D:5) 26 stones (34, 12, D:5) 12 poisoned needles (34, 21, D:5) a +0 short sword (36, 21, D:5) a +0 dagger a +0 robe (37, 21, D:5) a +0 mace a +0 ring mail (40, -3, D:5) a cursed -3 dagger (40, 26, D:5) a +0 dagger a +0 robe (49, 37, D:5) a +0 mace (53, 19, D:5) 10 stones (53, 37, D:5) a +1 antimagic morningstar a +1 whip of electrocution a +0 flail a +0 leather armour Level 6 of the Dungeon [Shop] Coanufro's Armour Shoppe a +1 chain mail of cold resistance (247 gold) a +0 plate armour (345 gold) a +0 chain mail (67 gold) a +1 pair of boots of stealth (247 gold) a +1 ring mail of fire resistance (240 gold) a +0 leather armour (30 gold) a cursed +0 robe (1 gold) a +0 robe (10 gold) (0, 0, D:6) 26 stones (4, -15, D:6) 2 arrows (4, -13, D:6) an arrow (4, -12, D:6) an arrow (4, -10, D:6) a +0 shortbow 8 arrows (5, -21, D:6) a +0 mace (16, -21, D:6) a +0 spear (17, -34, D:6) a +0 long sword (26, -38, D:6) 18 stones (39, -39, D:6) a +0 helmet (48, -8, D:6) a +0 long sword a +0 chain mail a +0 hand axe a +0 war axe (62, 15, D:6) 2 potions of degeneration a potion of ambrosia (65, 8, D:6) 20 bolts (66, -3, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a book of Misfortune (0, 13, D:7) a +0 leather armour (12, -14, D:7) a potion of brilliance (13, -20, D:7) a +0 mace (14, 33, D:7) 9 stones (27, 11, D:7) 24 stones (34, 2, D:7) the +7 broad axe of Ewamman {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. The Shining One disapproves of the use of such an item. a +1 short sword of draining (49, -16, D:7) a +0 falchion of electrocution (51, 28, D:7) a +0 hand axe a +0 robe a +0 dagger a +0 flail a +0 chain mail a +0 dire flail (54, 27, D:7) a +0 chain mail (62, 18, D:7) 30 arrows (65, -3, D:7) 3 large rocks Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (2, 12, D:8) a +0 robe (2, 35, D:8) a +0 shortbow 13 arrows (3, 31, D:8) 2 arrows (3, 33, D:8) an arrow (4, 28, D:8) an arrow (5, 32, D:8) 14 poisoned needles (13, 1, D:8) a +0 hand crossbow (16, 31, D:8) a +2 dagger of holy wrath 26 stones a +0 scale mail (17, 29, D:8) a +0 ring mail (17, 31, D:8) a +0 dagger a +0 robe (17, 34, D:8) a +0 leather armour (18, 29, D:8) a stone (18, 30, D:8) a +0 short sword (18, 31, D:8) a +0 trident (21, 25, D:8) a +0 chain mail (23, 17, D:8) a +0 dire flail a +0 plate armour (24, 17, D:8) a cursed +0 hand axe a +0 scale mail (25, 36, D:8) a +0 club a +0 short sword a +0 chain mail (33, 10, D:8) 14 stones (34, 18, D:8) a +0 hand axe (35, 27, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 16 stones (7, -14, D:9) a +0 dagger (17, -31, D:9) 25 stones (18, -5, D:9) a +0 spear (19, -31, D:9) a +0 scale mail (19, -4, D:9) a cursed +0 club a +0 robe a +0 flail a +0 spear (24, -19, D:9) a +0 leather armour (27, 10, D:9) a +0 pair of boots (29, -4, D:9) a box of beasts (29, 19, D:9) a +2 leather armour of positive energy (30, -13, D:9) a +0 robe (30, 30, D:9) a +0 leather armour (47, -8, D:9) a +0 battleaxe a +0 plate armour (48, -8, D:9) a +0 dagger a +0 robe (49, -8, D:9) a +2 dagger of electrocution a +0 robe (52, -4, D:9) an uncursed amulet of guardian spirit (52, 19, D:9) an uncursed staff of cold (52, 25, D:9) a +2 whip of venom Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (11, 4, D:10) a +0 pair of gloves (12, 1, D:10) a potion of degeneration (18, 25, D:10) a +0 trident a +0 leather armour (19, 27, D:10) a +0 long sword (20, 23, D:10) 25 stones (22, 39, D:10) a +0 scimitar a +0 chain mail (22, 42, D:10) a +0 short sword 2 stones a cursed -3 mace 4 silver tomahawks a +0 leather armour a +0 club a +0 leather armour a +0 short sword (22, 43, D:10) a +0 dagger 2 stones (23, 43, D:10) a silver tomahawk (24, 43, D:10) a stone (28, 11, D:10) a +0 giant spiked club a +0 giant spiked club (41, 25, D:10) a +0 mace (48, 12, D:10) a +2 dagger of venom a +0 robe (49, 2, D:10) 9 arrows (49, 11, D:10) a +2 hand axe of flaming a +0 leather armour a +0 whip (50, 11, D:10) a +0 dagger a +2 leather armour of fire resistance (50, 17, D:10) a +0 dagger a +0 ring mail (50, 22, D:10) 21 stones (52, 16, D:10) a +0 whip a +0 club a +0 dagger (53, 16, D:10) a +0 whip 3 tomahawks a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Akulepaf's Weapon Shop a +0 short sword (45 gold) a +2 spear of venom (234 gold) a +0 blowgun (37 gold) a cursed -3 short sword (1 gold) a +0 club (15 gold) a +0 battleaxe (97 gold) a +0 broad axe (60 gold) 13 arrows (39 gold) a +0 rapier (60 gold) 16 stones (24 gold) (0, 0, D:11) 3 large rocks (2, 4, D:11) a large rock (3, -6, D:11) an arrow (6, -5, D:11) an arrow (6, -4, D:11) 5 arrows (7, -4, D:11) an arrow (8, -4, D:11) 2 arrows (9, -4, D:11) 2 arrows (9, -3, D:11) 14 arrows a +0 shortbow (10, -2, D:11) 16 arrows a +0 shortbow (10, 0, D:11) a +0 shortbow a +4 shortbow of freezing 25 arrows (10, 3, D:11) 24 stones (10, 4, D:11) a +0 chain mail (11, -1, D:11) 22 arrows a +0 shortbow (12, -2, D:11) 16 arrows a +0 shortbow (13, 19, D:11) a potion of brilliance (15, 10, D:11) a cursed +0 club (15, 22, D:11) 21 arrows (16, 11, D:11) a +0 spear (36, -6, D:11) 2 potions of lignification (43, -20, D:11) 18 stones (52, -16, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 18 arrows (0, 1, D:12) an arrow (1, 4, D:12) an arrow (2, -9, D:12) a cursed -2 giant club (8, -13, D:12) an uncursed ring of loudness (9, -29, D:12) a +0 giant club a +0 giant club (13, -9, D:12) 17 stones (13, 4, D:12) a +0 scale mail (16, -20, D:12) a +0 giant spiked club (21, -14, D:12) a +0 hand axe a +0 hand axe a +0 ring mail a cursed +0 short sword 4 tomahawks of dispersal a +0 scale mail a +0 mace a +0 leather armour a +0 mace a +0 plate armour (22, -29, D:12) an arrow (22, -13, D:12) a +0 dagger a +0 robe (23, 11, D:12) a +0 battleaxe (25, -29, D:12) a +0 hand axe 2 arrows (26, -29, D:12) 3 tomahawks a +0 shortbow a +0 shortbow a +0 shortbow 60 arrows (26, 10, D:12) a book of Minor Magic (27, -29, D:12) a +0 hand axe a +0 scale mail a +0 short sword 2 tomahawks a +0 shortbow 12 arrows (27, -28, D:12) a +0 ring mail a +0 ring mail a +0 shortbow 21 arrows (27, -27, D:12) a +0 club (27, -24, D:12) a +0 war axe a +0 robe (28, -24, D:12) a cursed -3 war axe a +0 robe (28, -13, D:12) a +0 flail a +0 scale mail (28, -12, D:12) a +0 club (28, -11, D:12) a +0 short sword (29, -16, D:12) a +0 dagger 5 tomahawks a +0 ring mail (29, -15, D:12) a +0 short sword a +0 trident a +0 ring mail (30, -15, D:12) a +0 hand axe a +0 flail a +0 war axe a +0 robe (31, -15, D:12) a +0 flail a +0 leather armour a +0 trident a +0 dagger a +0 ring mail (31, -14, D:12) a +0 whip a +0 ring mail a potion of lignification a +0 flail a +0 flail a +0 leather armour a +0 club a +0 leather armour (31, 8, D:12) a +0 leather armour (32, -14, D:12) a cursed -1 short sword (32, 11, D:12) a +0 dagger a +0 robe (33, -8, D:12) a +0 club a +0 chain mail a +0 giant spiked club a +0 dagger a +0 robe (33, -7, D:12) a +0 hand axe a +0 ring mail a +0 halberd a +0 plate armour (33, -6, D:12) a cursed +0 club a +0 leather armour (39, -1, D:12) a +0 dagger a +0 robe (39, 1, D:12) a +0 plate armour a +0 short sword (40, 1, D:12) a +0 dagger (45, -2, D:12) a +0 dagger (56, -17, D:12) a +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (1, -41, Lair:1) 19 stones (6, -12, Lair:1) a +0 long sword (8, -16, Lair:1) a +0 plate armour (18, -27, Lair:1) a +0 dagger (21, -30, Lair:1) a +0 hunting sling (24, -40, Lair:1) a +0 falchion (25, -42, Lair:1) a +2 naga barding (33, -1, Lair:1) a +0 falchion (43, -16, Lair:1) 8 tomahawks (50, -11, Lair:1) a +3 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, -20, Lair:2) an uncursed ring of stealth (24, -41, Lair:2) a +0 leather armour (26, -7, Lair:2) a +0 ring mail (30, -9, Lair:2) a +0 morningstar (39, -23, Lair:2) 10 stones (43, -29, Lair:2) a +1 trident of freezing (48, -8, Lair:2) a sack of spiders (51, -2, Lair:2) an uncursed ring of ice (52, -17, Lair:2) a wand of confusion (27/48) a wand of enslavement (17/24) a wand of confusion (35/48) (53, -16, Lair:2) a potion of berserk rage 5 scrolls of random uselessness Level 3 of the Lair of Beasts (3, 3, Lair:3) a phial of floods (3, 36, Lair:3) a porcupine corpse (skeletalised by now) (17, -9, Lair:3) a wand of confusion (32/48) (20, -18, Lair:3) 21 arrows (20, -13, Lair:3) 23 stones (26, -7, Lair:3) 22 stones (27, -13, Lair:3) a +0 ring mail (28, 36, Lair:3) a +0 arbalest (36, 0, Lair:3) a cursed +0 whip (38, 36, Lair:3) a +0 trident (40, -18, Lair:3) a +0 scythe (43, 10, Lair:3) a wolf skeleton (44, 10, Lair:3) a wolf corpse (skeletalised by now) (45, -18, Lair:3) a +0 robe (56, -9, Lair:3) a +0 chain mail (63, 9, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a dream sheep corpse (1, 8, Lair:4) a meat ration (2, 0, Lair:4) a +0 ring mail (7, 2, Lair:4) a +0 short sword