George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) a cursed +0 robe (11, 34, D:1) a +0 helmet (16, 24, D:1) a +0 hand axe (18, 23, D:1) a kobold corpse (skeletalised by now) (22, 28, D:1) a +0 short sword (25, 0, D:1) a +0 short sword (26, 12, D:1) 8 needles of sleeping (35, 41, D:1) a +0 ring mail a ball python corpse (skeletalised by now) (47, 16, D:1) 23 bolts (49, 0, D:1) a stone (49, 1, D:1) a stone (51, 11, D:1) a +1 dagger of draining (52, -3, D:1) a +0 club (53, 19, D:1) a stone (54, 19, D:1) a stone (56, -6, D:1) a +0 hand axe (56, 19, D:1) a stone (59, 19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 22 stones (3, -8, D:2) a giant cockroach corpse (4, -10, D:2) a +0 club a goblin corpse (16, 6, D:2) a +0 flail (20, -16, D:2) a +0 whip (22, 14, D:2) 11 gold pieces