George Level 1 of the Dungeon (4, 23, D:1) a +0 dagger (13, 38, D:1) a +0 short sword (14, 7, D:1) 15 stones (15, -9, D:1) a +0 robe (16, 15, D:1) a +0 scale mail (18, 3, D:1) a +0 dagger (18, 26, D:1) a +0 hunting sling (20, 29, D:1) a cursed +0 naga barding (26, -5, D:1) 3 stones (26, 11, D:1) 2 stones a +0 dagger (27, -1, D:1) a stone (29, 16, D:1) a stone (30, 43, D:1) a +0 club (32, 1, D:1) a cursed -3 short sword (35, 14, D:1) a +0 hunting sling (37, 36, D:1) a +0 dagger (42, 7, D:1) a +1 dagger of protection (54, 20, D:1) 3 javelins Level 2 of the Dungeon (4, 5, D:2) a +0 ring mail a +0 shield (5, -4, D:2) a kobold corpse (5, -3, D:2) a stone (5, 0, D:2) a +0 dagger a kobold corpse (6, -4, D:2) 3 stones (6, 0, D:2) a frilled lizard corpse (8, 17, D:2) 21 stones (9, 19, D:2) 26 stones (17, -5, D:2) a jackal corpse (skeletalised by now) (17, -3, D:2) an adder corpse (17, -2, D:2) a jackal corpse (18, -5, D:2) a +0 club (23, 7, D:2) a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (24, 7, D:2) a quokka corpse (skeletalised by now) (29, 8, D:2) a +0 club