George Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 11, D:1) a +0 leather armour (6, 5, D:1) a +0 hand axe (7, -8, D:1) 12 bolts (7, 11, D:1) a +0 club (8, 6, D:1) 9 stones (11, 2, D:1) a +0 dagger (13, 14, D:1) a +0 ring mail (14, 14, D:1) 2 stones (15, 14, D:1) a +0 club (17, 6, D:1) a +0 short sword (24, -1, D:1) a +0 club (24, 0, D:1) a +0 whip (28, 10, D:1) a +0 short sword (28, 11, D:1) a +0 club (31, 13, D:1) a stone (40, 39, D:1) a +0 dagger (41, 33, D:1) 20 bolts (44, 36, D:1) 7 stones (45, 29, D:1) a +0 club (46, 36, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, -19, D:2) a +0 whip (24, -30, D:2) an uncursed ring of teleportation (27, -28, D:2) a +0 whip (28, -32, D:2) a +0 dagger (34, 9, D:2) a +0 hunting sling (36, 10, D:2) 2 javelins (40, -22, D:2) a +0 club a +0 dagger a cursed +0 club a +0 club a +0 club a +0 dagger a +0 club (42, -21, D:2) a +0 dagger a +1 animal skin a +0 helmet a cursed +0 whip a +0 dagger (44, -8, D:2) a +0 short sword (46, -13, D:2) 11 poisoned needles (58, -4, D:2) an uncursed amulet of inaccuracy (59, -7, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 32, D:3) a +0 club (6, 35, D:3) a +0 chain mail (9, -4, D:3) a +0 whip (9, -2, D:3) a +2 whip of flaming (11, 5, D:3) a +0 whip (12, 44, D:3) a +0 blowgun 5 poisoned needles (13, -6, D:3) a +0 short sword (13, 21, D:3) a +0 leather armour (14, 32, D:3) a +0 dagger a +0 robe (14, 35, D:3) a +0 hand axe a +0 ring mail (14, 39, D:3) a +0 club (14, 41, D:3) a +0 dagger (14, 43, D:3) a poisoned needle (15, 16, D:3) a +0 club (15, 43, D:3) a poisoned needle (16, 43, D:3) a poisoned needle (17, 43, D:3) a poisoned needle (18, 43, D:3) a poisoned needle (19, 43, D:3) a poisoned needle (26, 37, D:3) a +0 flail a +0 whip a +0 flail (34, -7, D:3) a +0 short sword (39, 10, D:3) a +0 dagger a +0 robe (43, 10, D:3) a +0 hand axe a +0 hand axe (46, 3, D:3) a +0 mace a +0 leather armour (47, 6, D:3) a stone (47, 7, D:3) a stone (47, 8, D:3) a stone (47, 9, D:3) a +0 dagger a +0 falchion (50, 10, D:3) a +0 dagger a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -6, D:4) a +0 spear (8, -6, D:4) an uncursed ring of ice (14, -18, D:4) 27 sling bullets (15, -1, D:4) a +0 dagger a tomahawk (15, 5, D:4) a tomahawk (19, 10, D:4) 3 steel javelins (24, -11, D:4) 25 stones (28, -16, D:4) 16 arrows (28, 5, D:4) a +0 leather armour (31, 7, D:4) a book of Misfortune (38, 8, D:4) 27 stones (39, 14, D:4) a +0 short sword (41, 13, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Jeskutug's Assorted Antiques a book of Cantrips (500 gold) a +0 leather armour (50 gold) an uncursed ring of protection from fire (625 gold) a scroll of identify (50 gold) a +0 leather armour (50 gold) a scroll of remove curse (75 gold) a scroll of magic mapping (87 gold) an uncursed amulet of harm (750 gold) a scroll of noise (25 gold) a potion of magic (200 gold) a scroll of noise (25 gold) a scroll of identify (50 gold) (0, 0, D:5) 18 stones (5, -22, D:5) a +0 falchion (20, -48, D:5) a +0 giant spiked club (21, -32, D:5) 14 bolts (21, -19, D:5) a +0 shortbow 8 arrows (22, -19, D:5) a +0 trident a +0 scale mail a +0 buckler (24, -3, D:5) 2 curare-tipped needles (25, -44, D:5) 8 arrows (28, -53, D:5) a +0 falchion (37, -48, D:5) a +0 war axe (42, -9, D:5) a +0 whip the +1 robe "Cenem" {MR+ Regen+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (42, -6, D:5) a +0 dagger a +0 robe (42, -5, D:5) a +0 flail (43, -6, D:5) a +0 flail 4 tomahawks (44, -35, D:5) a +0 club (55, -51, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 2, D:6) a +2 dagger of distortion (14, -3, D:6) the +6 lightning scales {run, rElec} It insulates you from electricity. (24, -7, D:6) 28 stones (55, 32, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -26, D:7) a +0 long sword (4, -42, D:7) 12 stones (4, -6, D:7) 8 tomahawks of returning (10, -12, D:7) 5 exploding tomahawks (10, 1, D:7) a +0 trident (23, 5, D:7) 13 arrows (25, -29, D:7) 23 stones (26, -14, D:7) 24 arrows (41, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -7, D:7) a +0 chain mail a +0 giant club a +0 flail a +0 ring mail a +0 short sword (47, -30, D:7) a +0 spear (48, -29, D:7) a +0 whip a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 flail (5, -2, D:8) a cursed -2 shortbow 9 arrows (7, -1, D:8) an arrow (7, 14, D:8) a +0 quarterstaff (7, 22, D:8) a cursed +0 arbalest (8, -1, D:8) 2 arrows (9, 3, D:8) 17 stones (10, -1, D:8) an arrow (11, 0, D:8) 2 arrows (12, 19, D:8) a +0 battleaxe (13, 3, D:8) a +0 shortbow 11 arrows (15, 4, D:8) an arrow (15, 34, D:8) 17 stones (19, 36, D:8) a cursed +0 giant club a +0 giant club (20, -18, D:8) a +0 leather armour (22, -14, D:8) a +0 club a +0 shortbow 18 arrows (22, -13, D:8) a +0 falchion a +0 leather armour (23, -14, D:8) a +7 short sword a cursed +0 robe (24, -12, D:8) a +0 mace a +0 chain mail a cursed +0 scimitar a +0 robe a +3 falchion a +0 robe a cursed +0 hand axe a +0 robe (28, -1, D:8) a +0 hand axe (29, 20, D:8) a +0 short sword a +0 ring mail a +0 mace a +0 mace a +0 short sword a cursed +0 chain mail (30, 1, D:8) 27 stones (30, 2, D:8) a +0 club (33, 3, D:8) 23 stones (36, 16, D:8) a wand of random effects (21/48) (38, -2, D:8) an arrow (39, -1, D:8) an arrow (39, 13, D:8) a +0 leather armour (40, -1, D:8) an arrow (41, -1, D:8) 2 arrows (42, -1, D:8) an arrow (43, 13, D:8) a cursed -1 club a +0 leather armour of poison resistance (44, -1, D:8) a +0 shortbow of flaming 4 arrows (44, 13, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 2 arrows (1, -18, D:9) an uncursed ring of magical power an uncursed ring of loudness (1, 0, D:9) an arrow (2, 0, D:9) an arrow (5, 0, D:9) a +0 shortbow 21 arrows (8, -2, D:9) a +0 quarterstaff (8, 13, D:9) 20 poisoned needles (10, 4, D:9) a +3 mace (10, 6, D:9) a +0 hand axe of freezing a +0 leather armour a +0 dire flail a +0 chain mail (10, 7, D:9) a +0 trident a +0 hand axe a +0 ring mail (10, 8, D:9) a cursed -2 club (10, 11, D:9) a +0 club (10, 23, D:9) 32 stones (11, 4, D:9) a cursed -3 whip a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 glaive a +0 plate armour (11, 10, D:9) a +0 club (17, 1, D:9) a +0 war axe (18, 10, D:9) a +0 trident (21, 10, D:9) a +0 ring mail (23, 11, D:9) a +0 hand axe a +0 plate armour (24, 11, D:9) a +0 long sword a +0 chain mail (40, 11, D:9) a +0 club a +0 leather armour (41, 10, D:9) a cursed -2 mace a +0 ring mail (42, 10, D:9) a +0 trident a +0 leather armour (43, 3, D:9) a +0 hand axe 20 stones (43, 5, D:9) a stone (43, 6, D:9) a +0 dagger a +0 ring mail (46, -8, D:9) 16 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, -4, D:10) 7 stones (5, 35, D:10) 2 tomahawks (5, 39, D:10) a +1 mace a +0 robe (5, 40, D:10) a +0 mace a +0 robe (6, 30, D:10) a +0 dagger a +0 leather armour (6, 40, D:10) a +0 halberd a +0 robe (7, 30, D:10) a +0 club 2 tomahawks a +0 ring mail a +0 hand axe (7, 33, D:10) a tomahawk (8, 30, D:10) a +0 troll leather armour (8, 31, D:10) a +0 flail (10, 37, D:10) a +0 rapier (14, 23, D:10) a cursed +0 ring mail (16, 47, D:10) 9 stones (25, 13, D:10) a +0 flail (33, 10, D:10) a +0 whip a +0 flail (34, 9, D:10) a +0 halberd (34, 10, D:10) a +0 spear (35, 11, D:10) a sling bullet (36, 12, D:10) a sling bullet (37, 13, D:10) a sling bullet (38, 14, D:10) a sling bullet (38, 16, D:10) 14 sling bullets (39, 14, D:10) a sling bullet (41, 15, D:10) a +5 antimagic quarterstaff a +0 hunting sling 16 sling bullets a +0 ring mail (44, 42, D:10) a +0 centaur barding (48, 20, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (2, -8, D:11) a +0 ring mail (15, 36, D:11) a +1 antimagic quarterstaff (17, 1, D:11) a +0 club (24, 20, D:11) 21 sling bullets (26, 16, D:11) 21 stones (30, -8, D:11) a +0 leather armour (31, 32, D:11) a +0 short sword (34, -7, D:11) a +0 battleaxe a +0 ring mail (35, -6, D:11) a tomahawk (35, 30, D:11) 13 stones (38, -6, D:11) a +0 long sword a +0 shortbow 21 arrows (38, -5, D:11) a +0 short sword a +0 plate armour (38, 19, D:11) a +0 hunting sling (38, 34, D:11) 23 arrows (39, -13, D:11) 21 bolts (39, -12, D:11) 16 bolts (39, -10, D:11) 15 bolts (39, -9, D:11) 12 bolts (39, -7, D:11) a +0 short sword a +0 shortbow a +0 leather armour 14 arrows (39, -3, D:11) 22 arrows (39, -2, D:11) 19 arrows (39, 0, D:11) 10 arrows (39, 1, D:11) 15 arrows (40, -13, D:11) 7 bolts (40, -12, D:11) 24 bolts (40, -10, D:11) 16 bolts (40, -9, D:11) 16 bolts (40, -6, D:11) an arrow (40, -3, D:11) 19 arrows (40, -2, D:11) 17 arrows (40, 0, D:11) 14 arrows (40, 1, D:11) 14 arrows (41, -6, D:11) a +0 short sword a +0 chain mail a +0 dire flail 6 tomahawks a +0 chain mail a cursed -3 war axe a cursed +0 plate armour a +0 dire flail a +0 chain mail a +2 flail of protection a +0 chain mail a +0 short sword a +0 plate armour a +0 shortbow a +0 shortbow 10 arrows (42, -14, D:11) a +0 quarterstaff (42, -13, D:11) a cursed +0 glaive (42, -7, D:11) an arrow a tomahawk (42, -6, D:11) a +0 long sword 3 tomahawks a +0 chain mail an arrow (42, -5, D:11) a +0 trident a +0 plate armour (42, -4, D:11) an arrow (42, -3, D:11) 2 arrows (42, 1, D:11) a +0 leather armour (42, 2, D:11) a +0 scale mail (43, -14, D:11) a +0 spear (43, -13, D:11) a +0 hunting sling (43, -7, D:11) a tomahawk 3 arrows (43, -5, D:11) 3 arrows (43, 1, D:11) a +0 scale mail (43, 2, D:11) a +0 robe (44, -7, D:11) 3 arrows (44, 17, D:11) a +0 club a +0 ring mail a +2 dagger of electrocution a +0 robe a +0 war axe a +0 chain mail a +0 hand axe (44, 18, D:11) a +0 flail a +0 leather armour (45, -14, D:11) a +0 trident (45, -13, D:11) a +0 rapier (45, 1, D:11) a +0 buckler (45, 2, D:11) a +0 leather armour (46, -14, D:11) a cursed -2 arbalest (46, -13, D:11) a cursed +0 long sword (46, -4, D:11) 2 arrows (46, 1, D:11) a +0 plate armour (46, 2, D:11) a +0 leather armour (48, 1, D:11) a cursed -1 trident (48, 2, D:11) a +0 quarterstaff (49, 1, D:11) a +0 war axe (49, 2, D:11) a +0 short sword (49, 19, D:11) 17 stones (51, 1, D:11) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (51, 2, D:11) a +0 flail (52, -6, D:11) a cursed -3 scimitar (unseen) (52, 1, D:11) a +0 mace (52, 2, D:11) a +0 flail (54, -6, D:11) a +2 mace of venom a +0 chain mail an orc corpse the Ecumenical Temple