George Level 1 of the Dungeon (5, -21, D:1) 22 stones (13, -20, D:1) 13 stones (23, -45, D:1) a +0 club (23, -2, D:1) a +0 club (27, -14, D:1) a +0 robe (27, -13, D:1) a +0 dagger (29, -8, D:1) 17 stones (30, -22, D:1) a +0 dagger (37, -47, D:1) a +0 ring mail (40, -10, D:1) 16 stones (42, -9, D:1) 9 poisoned needles (44, -3, D:1) a +0 buckler Level 2 of the Dungeon (3, 0, D:2) a +0 dagger (8, 1, D:2) a +0 spear a +0 flail (16, 11, D:2) 17 stones (17, 2, D:2) a +0 club (25, 31, D:2) a stone (25, 34, D:2) a +0 robe (26, 33, D:2) 3 stones (28, -2, D:2) a +0 club (30, 17, D:2) a +0 dagger (31, 13, D:2) a stone (31, 20, D:2) a +0 short sword 2 stones (31, 40, D:2) 15 stones (36, -8, D:2) 14 arrows (41, 1, D:2) a stone (41, 27, D:2) a +0 dagger (42, 0, D:2) a stone (43, -2, D:2) a cursed +0 buckler (47, 9, D:2) a cursed -1 hunting sling (47, 12, D:2) a +0 dagger (53, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 28 stones (2, -2, D:3) a tomahawk (3, -1, D:3) a tomahawk (6, 2, D:3) a +0 falchion (7, -3, D:3) a +0 club a +0 hand axe (18, -12, D:3) 24 bolts (18, 31, D:3) a scroll of fear (21, 37, D:3) 13 gold pieces (25, -12, D:3) a +0 scale mail (26, 30, D:3) a +0 whip (30, 22, D:3) a bat corpse (53, 6, D:3) 15 poisoned needles (60, 15, D:3) a +0 dagger (62, -9, D:3) a +0 short sword