George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -11, D:1) 16 sling bullets (13, 8, D:1) a stone (13, 9, D:1) a stone (14, 7, D:1) a stone (16, 5, D:1) 2 stones (17, 7, D:1) 19 stones (20, -20, D:1) a +0 whip (21, -28, D:1) a stone (21, -27, D:1) a cursed +0 dagger (21, -19, D:1) a +0 club (22, -20, D:1) a +0 dagger (24, -26, D:1) a stone (26, -26, D:1) a stone (30, 9, D:1) a +0 spear (33, 7, D:1) a +0 leather armour (33, 12, D:1) a +0 club (40, -34, D:1) 10 bolts (42, 3, D:1) a rat corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) a rat corpse (skeletalised by now) (43, -30, D:1) a +0 short sword (43, -5, D:1) a +0 dagger of venom (43, -4, D:1) a +0 club (44, -5, D:1) a +0 club (46, -31, D:1) 6 sling bullets (49, 4, D:1) a +0 dagger 20 stones (49, 6, D:1) a +0 dagger (50, 5, D:1) a +0 whip (51, -31, D:1) a +0 dagger (53, 4, D:1) a stone (53, 5, D:1) a stone (54, -13, D:1) a +0 whip (55, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 20 stones (3, -12, D:2) 24 stones (3, 17, D:2) a goblin corpse (5, 3, D:2) 20 bolts (7, 18, D:2) a +0 scale mail (7, 19, D:2) a +0 club a hobgoblin corpse (7, 24, D:2) a +0 leather armour (9, -8, D:2) a kobold corpse (skeletalised by now) (10, -18, D:2) a +0 whip (13, 4, D:2) 31 arrows (14, 25, D:2) 23 stones (18, 4, D:2) a +0 dagger (19, -1, D:2) a kobold corpse (19, 0, D:2) a kobold corpse (20, -16, D:2) 17 arrows (20, -14, D:2) a +0 scythe a +0 robe (22, -3, D:2) a stone (23, -12, D:2) a +0 long sword (23, -6, D:2) 12 poisoned needles (26, 21, D:2) a +0 spear (27, 21, D:2) a +2 vampiric spear (35, 20, D:2) 19 poisoned needles