George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 leather armour (6, 11, D:1) 8 poisoned needles (14, -29, D:1) a +0 robe (19, 3, D:1) a +0 mace (25, -15, D:1) a +0 whip a stone (25, -6, D:1) a +0 club (25, -5, D:1) a +0 club (27, -15, D:1) a stone (28, -14, D:1) a stone (32, -5, D:1) a +0 club (33, -24, D:1) a +0 dagger (49, -7, D:1) a stone (49, -4, D:1) a +0 dagger (57, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (2, 8, D:2) a +0 dagger (4, -22, D:2) a +0 spear a +0 whip (8, -23, D:2) a cursed -2 spear (10, -12, D:2) a +0 long sword (12, -24, D:2) a +0 club (20, -36, D:2) a +0 club (24, -29, D:2) a +0 dagger (27, -3, D:2) a +0 club (29, -6, D:2) a +0 shield (32, -15, D:2) 17 stones (34, -21, D:2) 23 sling bullets (37, -28, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +1 vampiric scythe a +0 robe (9, 30, D:3) a +0 club a +0 leather armour (19, 24, D:3) a +0 club