George Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -9, D:1) 2 stones (1, -2, D:1) a stone (2, -3, D:1) a stone (3, -4, D:1) a stone (4, -16, D:1) 16 arrows (4, -6, D:1) 30 stones (4, 31, D:1) a +0 club (5, -9, D:1) a stone (5, -8, D:1) a stone (5, 33, D:1) a stone (6, 35, D:1) a stone (14, -8, D:1) a +0 club (19, -1, D:1) a +0 hand axe (24, 37, D:1) a +0 scale mail (42, 14, D:1) 15 stones (43, 16, D:1) a cursed -3 club (45, 16, D:1) a stone (46, -2, D:1) a +0 club (48, 13, D:1) a +0 short sword (48, 15, D:1) a stone (48, 16, D:1) a stone (57, 43, D:1) 19 bolts (58, 22, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Misfortune (4, 6, D:2) a rat corpse (5, -2, D:2) a scroll of enchant armour (6, 10, D:2) a +0 club (26, 9, D:2) a +0 dagger (30, 0, D:2) a +0 dagger a goblin corpse (31, 1, D:2) a +0 club a +0 animal skin a cursed -2 club a +0 club a +0 dagger a +0 dagger of draining the hobgoblin corpse of Robin (31, 6, D:2) a +0 club a goblin corpse