George Level 1 of the Dungeon (0, 0, D:1) 18 bolts (1, 16, D:1) a cursed -2 dagger (5, 36, D:1) a +0 robe (11, 8, D:1) a +0 dagger (19, 5, D:1) a +0 robe (22, 0, D:1) a +0 club (23, 36, D:1) 14 arrows (24, 0, D:1) a +0 hunting sling (24, 25, D:1) 26 stones (30, 8, D:1) a +0 dagger (34, 2, D:1) 24 stones (35, 14, D:1) a stone (35, 16, D:1) a stone (36, 16, D:1) a stone (37, 15, D:1) a stone (40, 4, D:1) a +0 large shield (41, 2, D:1) a +0 hand axe (41, 13, D:1) a cursed -2 dagger (46, 33, D:1) a +0 dagger (48, 19, D:1) a +0 club (51, 19, D:1) a +0 scale mail Level 2 of the Dungeon (8, 36, D:2) 21 sling bullets (13, 41, D:2) 13 stones (15, 41, D:2) a stone (15, 44, D:2) 20 stones (16, 8, D:2) 4 stones (20, 37, D:2) 13 stones (22, 35, D:2) a cursed -2 club (23, 40, D:2) 20 stones (24, 48, D:2) a +0 scale mail (27, 20, D:2) 21 stones (38, 15, D:2) a +0 dagger (45, 26, D:2) 17 stones (47, 53, D:2) 4 large rocks (49, 57, D:2) a +0 leather armour (50, 1, D:2) a +0 club (55, 34, D:2) a potion of degeneration (56, 27, D:2) 22 stones (59, 48, D:2) 14 sling bullets (60, 27, D:2) a +0 leather armour (61, 56, D:2) a +0 dagger (64, 28, D:2) a cursed -3 whip Level 3 of the Dungeon (0, 0, D:3) 19 stones (9, 1, D:3) 11 stones (16, -6, D:3) a leopard gecko corpse a leopard gecko corpse a sewer (0, 0, Sewer) a bat corpse (0, 1, Sewer) a bat corpse