George Level 1 of the Dungeon (10, -1, D:1) 19 stones (16, -13, D:1) a +0 dagger a +0 leather armour (17, -39, D:1) a +0 dagger (34, -23, D:1) a +0 club (38, 5, D:1) a +0 short sword (41, -52, D:1) a +0 ring mail (42, -33, D:1) a +0 dagger (46, -7, D:1) a +0 leather armour (48, -50, D:1) 20 stones (48, -40, D:1) a cursed -1 club (60, -11, D:1) 19 sling bullets (62, -50, D:1) 30 sling bullets (63, -29, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -25, D:2) a +0 ring mail (16, -56, D:2) a +0 dagger (18, -7, D:2) a bat corpse (skeletalised by now) (23, -46, D:2) a bat corpse (26, -31, D:2) a rat corpse (skeletalised by now) (30, -47, D:2) a potion of degeneration (43, -11, D:2) 11 stones