George Level 1 of the Dungeon (0, 0, D:1) a cursed -3 whip (6, -18, D:1) a +0 whip (7, -31, D:1) a +0 whip (9, -15, D:1) a stone (10, -14, D:1) a stone (11, -8, D:1) 26 bolts (18, -23, D:1) a +0 whip (21, -54, D:1) a +0 club (22, -8, D:1) a stone (23, -12, D:1) 7 stones (23, -9, D:1) a stone (32, -59, D:1) 13 stones (32, -56, D:1) 20 stones (37, -32, D:1) a +0 dagger (42, -21, D:1) a +0 club (44, -54, D:1) a +0 dagger (44, -23, D:1) a goblin corpse (skeletalised by now) (47, -21, D:1) 5 stones a kobold corpse (skeletalised by now) (50, -38, D:1) a cursed -2 club (52, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 7, D:2) a worm corpse (6, 2, D:2) 25 arrows (14, 12, D:2) a stone a kobold corpse (19, 12, D:2) a stone a +0 hand axe (20, 3, D:2) a +0 hunting sling (21, 4, D:2) 14 stones (21, 8, D:2) a goblin corpse (23, 9, D:2) a goblin corpse