George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 5, D:1) a +0 large shield (3, -7, D:1) a +0 dagger a +0 leather armour (6, 11, D:1) 30 arrows (8, 21, D:1) a +0 hunting sling (13, -5, D:1) a +0 robe (13, 7, D:1) 8 silver tomahawks (19, 13, D:1) a +0 centaur barding (22, -17, D:1) a +0 robe (27, -11, D:1) a +0 club (34, 1, D:1) a cursed -1 whip (35, 3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of draining (3, 13, D:2) a +0 leather armour (13, -22, D:2) a +0 club (14, 11, D:2) a +0 dagger (20, -8, D:2) a +0 hand axe (22, -20, D:2) a +0 dagger (42, -11, D:2) 21 stones (45, 3, D:2) a +0 short sword (47, -5, D:2) a +0 club (57, -19, D:2) a +0 dagger (60, 20, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (4, 32, D:3) a +0 scale mail a scroll of amnesia (5, 1, D:3) 11 stones (6, 33, D:3) a stone (12, 8, D:3) a +0 robe (12, 9, D:3) a +0 dagger (12, 10, D:3) a +0 club a goblin corpse (21, -6, D:3) 3 stones (24, -6, D:3) a kobold skeleton (31, 23, D:3) a cursed +0 short sword a wand of polymorph (0/24) a kobold corpse (skeletalised by now) (32, 23, D:3) a +0 spear a gnoll corpse (skeletalised by now) (33, -4, D:3) a +0 spear a gnoll corpse (skeletalised by now) (34, -4, D:3) a +0 flail a gnoll corpse (skeletalised by now) (34, -3, D:3) a +0 spear a +0 leather armour a gnoll corpse (skeletalised by now) (34, -2, D:3) a stone (35, -1, D:3) 9 stones (35, 1, D:3) 2 tomahawks (38, 15, D:3) a +0 flail (45, 16, D:3) a +0 dagger (46, 9, D:3) a +0 club (46, 13, D:3) a scroll of noise a potion of brilliance (47, 10, D:3) a +0 dagger a +0 robe (48, 10, D:3) a +0 whip a +0 leather armour (48, 12, D:3) a cursed -1 dagger a +0 leather armour (50, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +8 chain mail "Deuvvaom" {MR+ Dex+2} It affects your dexterity (+2). It affects your resistance to hostile enchantments. (2, -4, D:4) a scorpion corpse (3, -4, D:4) a scroll of blinking (4, -6, D:4) 10 gold pieces (unseen)