George Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 13, D:1) a +0 dagger (1, -1, D:1) a +0 whip (2, 32, D:1) a +0 scale mail (3, -1, D:1) a +0 hunting sling (8, 41, D:1) a +0 short sword (10, 11, D:1) a +0 dagger (12, -1, D:1) a +0 dagger (13, 19, D:1) a +0 short sword (15, -3, D:1) 16 sling bullets (15, -2, D:1) a +0 dagger (17, 40, D:1) a +0 club (18, 20, D:1) a +0 club (19, -13, D:1) a +0 club (20, 23, D:1) a cursed -2 whip (37, 32, D:1) 23 stones (40, -14, D:1) a +0 club (44, 2, D:1) a cursed -1 club (44, 5, D:1) a stone (44, 7, D:1) a stone (45, 8, D:1) a stone (52, 18, D:1) a +0 mace Level 2 of the Dungeon (9, -17, D:2) a +0 ring mail (10, 3, D:2) a +0 ring mail (11, -1, D:2) 16 sling bullets (13, -15, D:2) a +0 robe (19, 10, D:2) a +0 ring mail (19, 30, D:2) a +0 dagger (29, -2, D:2) 26 stones (30, -8, D:2) 27 bolts (32, -17, D:2) a +0 whip (33, -19, D:2) a +0 robe (39, 27, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -4, D:3) a +0 leather armour (9, 35, D:3) a +0 ring mail (10, 7, D:3) a +0 spear a kobold corpse (skeletalised by now) (11, -4, D:3) a +0 hand axe (11, 16, D:3) a +0 whip (12, 4, D:3) a stone (13, 4, D:3) a stone (27, 14, D:3) a +0 club a +0 hunting sling 21 stones a goblin skeleton (28, 11, D:3) a stone (34, 0, D:3) a +0 robe (39, -6, D:3) 24 arrows (40, 35, D:3) a jackal corpse (42, 11, D:3) a +0 dagger (42, 12, D:3) a +0 mace (42, 16, D:3) a +0 scale mail a +0 scale mail (45, 2, D:3) 9 stones (46, 34, D:3) 5 poisoned needles (47, 33, D:3) a +0 dagger (48, 1, D:3) 17 bolts (61, 9, D:3) a cursed +0 large shield