George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -9, D:1) a +0 spear (6, 0, D:1) a +0 club (17, 14, D:1) a +0 mace (20, -14, D:1) 27 sling bullets (22, 20, D:1) a +0 club (24, 19, D:1) a stone (25, 19, D:1) a stone (26, 18, D:1) a stone (28, -9, D:1) a cursed -3 dagger (30, 15, D:1) 24 stones (43, -15, D:1) 8 stones (55, 3, D:1) 17 arrows (56, 1, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 flail (11, -15, D:2) 26 bolts (12, 11, D:2) a +0 club (19, 25, D:2) a +0 club (21, 42, D:2) a +0 club (37, -6, D:2) a +0 short sword (41, 23, D:2) a +0 hand axe (43, 45, D:2) a +0 leather armour a +0 war axe (46, 37, D:2) a +0 hunting sling (49, 17, D:2) a +0 dagger (51, 17, D:2) a +0 spear (54, 34, D:2) 10 poisoned needles (56, 36, D:2) a +3 short sword a +0 club (60, 22, D:2) a stone (60, 23, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour (5, -8, D:3) a +0 leather armour a cursed -2 dagger (6, -9, D:3) a +0 dagger a +0 ring mail (6, -8, D:3) a +0 flail a +2 leather armour of magic resistance (9, 0, D:3) a +0 dagger (9, 23, D:3) a scroll of remove curse