George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (2, 35, D:1) a +0 leather armour (5, 3, D:1) a +0 dagger (9, 7, D:1) a stone (10, 39, D:1) 28 stones (12, -2, D:1) a +0 spear (14, 37, D:1) a +0 dagger (18, 30, D:1) a +0 club (19, 3, D:1) a +0 hand axe (25, 0, D:1) 12 stones (32, 35, D:1) a +0 club (38, 18, D:1) a +0 hand axe (41, 28, D:1) a +0 club (44, 2, D:1) a +0 ring mail (45, 5, D:1) a cursed -3 club Level 2 of the Dungeon (4, 5, D:2) a +0 club (9, -1, D:2) a +0 leather armour (11, 12, D:2) 18 sling bullets (13, 10, D:2) 16 arrows (13, 18, D:2) 11 bolts (18, 6, D:2) a +0 robe a kobold corpse (skeletalised by now) (21, -16, D:2) a +0 robe (23, -12, D:2) 20 stones (28, -8, D:2) a +0 short sword (30, -17, D:2) 25 stones (38, 11, D:2) 21 stones (43, 8, D:2) a +0 war axe (54, 3, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, -5, D:3) a +0 spear (1, 12, D:3) 3 tomahawks (5, 14, D:3) 3 stones (6, 11, D:3) a stone (7, 5, D:3) a +0 flail (7, 10, D:3) a stone (9, 10, D:3) a stone (17, 10, D:3) 32 stones (19, 12, D:3) an adder corpse (skeletalised by now) (24, 10, D:3) a +0 whip (27, 12, D:3) a +0 whip