George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 19, D:1) a +0 club (12, 8, D:1) a +0 dagger (16, -5, D:1) a +0 club (28, -37, D:1) a +0 club (28, -29, D:1) a +1 dagger of venom (30, -22, D:1) a +0 spear (31, -32, D:1) 18 sling bullets (34, -24, D:1) a +0 club (38, 1, D:1) a +0 helmet (39, -28, D:1) a +0 club (46, -30, D:1) a stone (48, -25, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 23 stones (1, -9, D:2) a +0 hand axe (4, 4, D:2) a +0 club a +0 robe (5, -9, D:2) 9 arrows (5, 3, D:2) a +0 short sword (9, -3, D:2) 21 stones (10, -16, D:2) a potion of brilliance (10, -13, D:2) 16 stones (10, -9, D:2) 17 bolts (12, 5, D:2) a goblin corpse (12, 6, D:2) a +0 club a cursed +0 club a +0 hunting sling 18 stones a hobgoblin corpse a goblin corpse (18, 5, D:2) a +0 hand axe