George Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 15, D:1) a +0 scale mail (10, 15, D:1) a +0 club (21, -8, D:1) a +0 club (22, -12, D:1) a +0 robe (22, -9, D:1) a +0 dagger (22, -8, D:1) a +0 dagger (26, -4, D:1) 18 stones a +0 club (35, 33, D:1) a +0 leather armour (37, -9, D:1) 20 stones (40, 17, D:1) a +0 club (42, 18, D:1) a +0 short sword (45, 18, D:1) a stone (46, 17, D:1) a stone (46, 23, D:1) a +0 leather armour (48, 15, D:1) a cursed -3 club 3 stones (50, -7, D:1) a +0 spear (57, -7, D:1) a stone (57, -5, D:1) a stone (57, -4, D:1) a stone (57, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, -2, D:2) a +0 club (20, -2, D:2) a +0 club (22, -5, D:2) a +0 short sword (28, -29, D:2) a +0 club (28, -17, D:2) a stone (29, -30, D:2) a +0 club (29, -29, D:2) a +0 club a +0 club (29, -19, D:2) a stone (30, -30, D:2) a +0 dagger a +0 hunting sling 23 stones a +0 dagger a +0 animal skin the cursed -3 helmet "Forget-Me-Not" {rPois} It protects you from poison. It has a curse placed upon it. (30, -29, D:2) a +0 club (30, -19, D:2) a stone (30, -6, D:2) a +0 dagger (31, -29, D:2) 2 stones (31, -23, D:2) a +0 whip (32, -21, D:2) a stone (33, -28, D:2) a stone (34, -23, D:2) a +0 club 9 stones (42, -35, D:2) a +0 dagger (44, -12, D:2) a +0 spear (44, -10, D:2) a +0 mace (46, -12, D:2) a +1 hand axe of flaming (46, -10, D:2) a +0 long sword (47, -34, D:2) 15 stones (48, -7, D:2) a +0 dagger (49, -31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (33, -1, D:3) a +0 dagger (34, 23, D:3) a +0 scale mail (36, 21, D:3) 13 poisoned needles (37, 0, D:3) a +0 robe (38, 23, D:3) 14 stones (38, 27, D:3) a +0 dagger (40, 33, D:3) 17 bolts (41, -4, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) a potion of berserk rage (7, 1, D:4) an adder corpse (13, 3, D:4) a cursed -1 club (22, -2, D:4) 8 needles of sleeping (24, -9, D:4) 4 curare-tipped needles (28, -6, D:4) a +0 hunting sling