George Level 1 of the Dungeon (0, 0, D:1) a +0 shield (9, 3, D:1) 8 stones (15, 3, D:1) 25 arrows (15, 14, D:1) a +0 dagger (18, -10, D:1) a +0 short sword (29, -19, D:1) a +0 ring mail (31, -10, D:1) a +0 dagger (41, -24, D:1) a +0 leather armour (43, 4, D:1) a +0 club Level 2 of the Dungeon (3, 10, D:2) a cursed -2 short sword a kobold corpse (skeletalised by now) (4, -10, D:2) a +0 club (12, 11, D:2) 18 gold pieces (12, 14, D:2) 9 gold pieces (12, 15, D:2) 10 gold pieces (13, 10, D:2) 11 gold pieces (13, 11, D:2) a +0 trident (13, 12, D:2) 9 poisoned needles (13, 13, D:2) 7 gold pieces (13, 14, D:2) a +0 trident (13, 15, D:2) an uncursed ring of fire (13, 16, D:2) 12 gold pieces (16, 12, D:2) a +0 ring mail (16, 15, D:2) a worker ant corpse (19, -19, D:2) a +0 dagger (19, 14, D:2) 19 gold pieces (20, 19, D:2) a +0 dagger (22, -5, D:2) a +0 leather armour (30, 19, D:2) 8 bolts (36, 9, D:2) a stone